READ THIS!! : This WAD will run ONLY under BOOM.
================================================================
================================================================
Date : 08/29/1998
Title : Boom Castle
Filename : kboom_11.wad
Author : Kurt Kesler.
Email Address :
[email protected]
Description : My usual BASE theme got boring. I
did the CASTLE theme this time.
This is the most difficult WAD
I've made yet, and the end of the
kboom series.
HINT : You'll have to be fast to get
out of this alive.
100% kills IS POSSIBLE. Just take
it carefully.
Additional Credits to : ID Software, and Team TNT for THE BEST
Source Port. The CHEEZLER, for the
tip on silent 3-D bridges, thanks!
RICROB, for the tips he gave me to
make this WAD better, and the
"exclusive" review on his site.
================================================================
* Play Information *
Game : BOOM FOR DOOM II
Level # : MAP 01
Single Player : Yes
Cooperative 2-4 Player : no.
Deathmatch 2-4 Player : no.
Difficulty Settings : HE-HE-HE!!!! Good luck with skill4!
New Sounds : No
New Graphics : A Few wall textures made from Doom2
textures. A tweaked Doom2 sky, and a
couple colormaps.
New Music : No
Demos Replaced : No, but I like to watch them, send me one!
* Construction *
Base : none
Editor(s) used : Wauthor, Wintex4.3, Warm, L-VIEW, Inkworks.
Build time : Who cares?
Known Bugs : None known. DO NOT USE THIS WAD WITH DOOM2.EXE,
IT WILL CRASH!!
The blue colormap is a bit too dark. The colormaps
are detected as a texture error in Wad Author, but the
WAD runs fine. I see no way to avoid this, it's just
the way BOOM uses them.
READ THIS!! : This WAD will run ONLY under BOOM.
* Copyright / Permissions *
You may NOT use this WAD for anything but playing it.