===========================================================================
Archive Maintainer      : This is a birthday map complication
Advanced engine needed  : Limit-removing, boom for MAP07 and MAP08, GZdoom
                         for MAP12
Primary purpose         : Single play
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Title                   : Joe-Ilya's Birthday night
Filename                : joebdn.zip
Release date            : 20.06.15
Author                  : Various
Email Address           : [email protected]
Other Files By Authors  : Scifista42 makes a "switcheroom 2" community
                         project.
                         Cannonball made "Concerned" and "Thy Flesh Turned
                         Into a Draft-Excluder"
                         Jaws in Space, NoisyVelvet, Mithran Denizen,
                         Pinchy, dobu gabu maru and walter confalonieri made
                         various maps for various community projects.
                         SuperCupcakeTactics made a birthday map for
                         MR.chris.
                         Veinen makes loads of demos for many wads.

Misc. Author Info       : I have no idea what are they doing with their
                         lives, I only know that I'm playing my guitar and
                         yet to finish school.

Description             : A complication of all the maps dedicaded to my
                         birthday, why is this called a birthday night?
                         Because the sky is always night.

Additional Credits to   : ID for doom
                         Gez for slade3
                         Impcode for DB2
                         Microsoft for PC and MSpaint
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* What is included *

New levels              : 12
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : MAPINFO
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01-MAP12
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Rarely


* Construction *

Base                    : New from scratch
Build Time              : literally a day
Editor(s) used          : DB2 SLADE3 MSPAINT
Known Bugs              : Go outside and find some
May Not Run With        : MAP07 and MAP08 aren't compatible with vanilla
                         source ports, MAP12 is unplayable in non-Zdoom
                         ports(there's a warning)
Tested With             : MAP07 and MAP08 with PRboom 2.5.1.3 MAP12 with
                         GZdoom 2.0.05 the rest with crispy doom 1.5


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of their
resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have received
permission from the original authors of any modified or included content in
this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors