===========================================================================
Archive Maintainer : This new version should have the unmodified id Software resources removed.
Update to : JAMP2.wad
Advanced engine needed : GZDoom (Recommended) OR Boom-compatible
Primary purpose : Single play
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Title : Jonathan's Arcade Mapping Project #2: Tropical
Dynamite
Filename : JAMP2.wad
Release date : 10/31/2022
Author : Jonathan's Arcade & Co.
Email Address : [redacted]
Description : After working your ass off for several years, you
finally get enough PTO to get a month long
vacation. Tired and wanting a getaway, you go to
one the most exotic places in all of brazil:
Jericoacoara Beach. Little did you know that once
you got there, you spot a bunch of demons eating
all the sand and hogging up the waves. Looks like
they also managed to take control of several other
exotic locations and paradises around the world
thanks to the UAC making quick teleportation to
said locations easily available to the demons.
Well, guess it's time to crash this party.
A collaborative Doom 2 mapping project created by
DoomTheRobot and various members of Jonathan's
Arcade, a community Discord. Maps vary from
complete newcomers to experienced, with map formats
ranging from Boom to UDMF. Mappers had roughly 3-4
months to map while another couple of months was
spent fixing bugs and other various issues.
Map Authors:
TITLEMAP : Jericoacoara Beach DoomTheRobot & NaN
MAP01 : Sopa de Ma Caco Lazorinc
MAP02 : Armadeira Ayeloo
MAP03 : Stay With Me General Roasterock
MAP04 : Cozy Cove DoomTheRobot
MAP05 : nao perca seu caminho Agent Manovic
MAP06 : Sir Tevo OiaHusk
MAP07 : Duo Eye Pogo NaN
Additional Credits to : Please see the CREDITS text lump inside the wad for
a full and proper credits list.
Textures: UDMX, 32in24-15, Duke Caribbean: Life's A
Beach
TITLEPIC, CREDIT, INTERPIC: Ayeloo
M_DOOM: NaN
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* What is included *
New levels : 7 (+1 for TITLEMAP)
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : Port specific lumps such as MAPINFO
Other files required : None
* Play Information *
Game : Doom 2
Map # : MAP01-MAP07
Single Player : Designed for
Cooperative 2-4 Player : Player starts only (except map05, map06 and map07)
Deathmatch 2-4 Player : Player starts only (except titlemap, map02, map05 and map06)
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : About six months
Editor(s) used : Various
Known Bugs : You may have framerate problems on the TITLEMAP. We
tried optimizing nearly everything but we're still
unsure what causes the game to lag.
May Not Run With : Zandronum 3.1, ZDoom 2.8.1, Odamex 10.2.0
Tested With : GZDoom 4.8.2, DSDA-Doom 0.24.3, Eternity 4.02.00
* Copyright / Permissions *
This work is licensed under the Creative Commons
Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a
copy of this license, visit
http://creativecommons.org/licenses/by-nc-nd/4.0/
You are free to copy and redistribute the material in any medium or format.
If you do so, you must give appropriate credit, provide a link to the
license, and indicate if changes were made. You may do so in any reasonable
manner, but not in any way that suggests the licensor endorses you or your
use. You may not use the material for commercial purposes. If you remix,
transform, or build upon the material, you may not distribute the modified
material.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors