===========================================================================
Advanced engine needed  : ZDoom or Skulltag
Primary purpose         : Single play
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Title                   : Invasion of the Vile: Chapter 1
Filename                : iotvchp1.wad
Release date            : May 05, 2010
Author                  : Ryan Albright (High Flyin' Ryan)
Email Address           : [email protected]

Description             : This is an eight map series for Doom 2 using
                         ZDoom (or a related engine such as Skulltag).

                         ::STORY::

                         Somewhere between defeating the Icon of Sin and
                         going on your Final Doom mission, UAC calls upon
                         you to investigate a new threat.

                         Remaining on Earth, they teleport you to your
                         starting location Gateway. You are directed to
                         head to the Caco Caverns and find the source of
                         the problem.

                         Full Story will be in download.

                         ::Other::

                         This map series is to bring back the classic feel
                         of Doom. The 1995 feeling is the goal with this
                         series and I hope you enjoy it. -Ryan Albright

Additional Credits to   : Realm667 Members: Tormentor667, Vader, Ghastly
                         Dragon, Keksdose,Eriance,Bouncy, Graf Zhal,
                         Special thanks to ChubzDoomer, JaudiceJuan, and
                         Starr Smith
                         IDSoftware and TeamTNT for all original graphics
                         and music
===========================================================================
* What is included *

New levels              : 8
Sounds                  : Yes
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : Map01 - Map08
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : September 2009 - May 2010
Editor(s) used          : Slade, Doom Builder 2, XWE, WinTex, SLumpEd,
                         Midi2Mus, Dec-X, Photoshop CS2
Known Bugs              : Very few bugs if any at all. None that affect
                         gameplay.
May Not Run With...     : Any engine other than ZDoom and Skulltag


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors