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Advanced engine needed : Boom-compatible
Primary purpose : Single play
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Title: Interstice
Filename: interstice.wad
Author: Keagan Dunn ("Dunn & Dunn")
Email: [redacted]
Other Files by Author: Bloodbath, Demonkind's Dwelling, Heavenly Rock, Detrimental
Misc. Author Info: Some mapper who went way ahead of himself first time
playing Doom and was inspired by difficult/niche WADs.
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DESCRIPTION --- A single relatively-small puzzle map for Boom.
The progression is mostly linear, with the puzzles focusing on paying
attention to your environment.
Secrets are aplenty and spread about this mysterious brown techbase,
complete with strange puzzles and combat scenarios.
I originally planned for this map to be a LOT bigger and more ambitious,
but at one point I read a Twitter post about mapping that said not
every map you make has to be a magnum opus.
Due to the nature of the map, there are no co-op or deathmatch starts.
The end you reach might not truly be the end. Good luck.
New levels : 1
Sounds : No
Music : Yes
Graphics : Yes
Dehacked Patch : Yes
Demos : No
Other :
Other files required : No
PLAY INFO ---
GAME: DOOM2
MAPS: 01
SINGLE PLAYER: Designed for
COOPERATIVE 2-4: No
DEATHMATCH: No
DIFFICULTIES: Yes - the combat and general progression vary across difficulty settings.
BASE: New from scratch
BUILD TIME: Two months on and off
EDITORS USED: Ultimate Doom Builder, SLADE, Doom Writer
KNOWN BUGS: Visual errors? Anything game-breaking, let me know!
MAY NOT RUN WITH: Non-Boom-compatible ports
TESTED WITH: GZDoom v4.6, dsda-doom v0.19+ (-complevel 9), DoomRetro, GLBoom+ v2.5.1.7
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.