===========================================================================
Archive Maintainer      : updated
Advanced engine needed  : GZDoom 1.6.00
Primary purpose         : Single play
===========================================================================
Title                   : The Inquisitor
Filename                : inqstr.wad


Release date            : 07.10.2012
Author                  : Shadowman
Email Address           : [email protected]
Other Files By Authors  : Hellfire, Cheogsh, Kobal, Grid32(3 maps), Yuggot,
                         Inflation Bay, Da Will (1 map), Downhell,
                         Kobal 2, Heroes' Tales (8 maps), Cheogsh 2,
                         Hellfire 2, Pi2, 5years, Pieklo, Freak5 (1 map),
                         ROCH, Whitemare (2 maps), spd6 (1 map), HFR.

Description             : A single map about our Doomguy, who has been
                         teleported to the land of the damned. You want
                         to escape from it and return back home, however,
                         it's not so easy to do it...
                         New weapons, new monsters and new artifacts may
                         look unusual, but you accept the challenge and
                         meet your fate.
                         More details about wad's storyline are explained
                         in INQUISITOR_ENG.pdf

                         By default, the L key turns off light effects
                         (torch flares become sprites), and
                         the key M turns off the rain. If for some reason
                         these keys do not work, you can enter the
                         options menu and customize your own.

                         The map was sent on competition which was held
                         in iddqd.ru on July, 16, - August, 20, 2012.
                         The idea of competition was that the map,
                         created by the random map generator, is being
                         improved and modified by each participant of
                         competition under the port chosen by participant
                         himself. Surprises and unusual decisions were
                         welcomed as well. Thus the participant can map
                         game zones only within a rectangle outlined
                         around of an initial map. Behind its limits, it
                         was allowed to do decorative landscapes and
                         technical sectors. Also all initial map's
                         vertexes should have been invariable.


Additional Credits to   : ID Software, Andrew Apted for Oblige,
                         Guest for light effects, ConradRDW[B0S] for
                         rain effects, id software for DOOM,
                         Monolith Productions for BLOOD, Raven Software
                         for HERETIC&HEXEN, ZDoom Community for NEW
                         WEAPONS&MONSTERS, [LeD]Jake Crusher for the
                         wad's storyline, Evilhog and c4tnt for
                         translating storyline into English and
                         correcting mistakes.

                         Music:
                         Hexen&Hexen 2, by Kevin Schilder;
                         <Dracula's Castle>, from Castlevania:
                         Symphony of the Night, by Michiru Yamane.

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* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : Manual (Russian and English versions)
Other files required    : No


* Play Information *

Game                    : Doom 2
Map #                   : map01
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes

* Construction *

Base                    : Modified
Build Time              : 21.07.12 - 18.08.12
Editor(s) used          : DoomBuilder 2, XWE 1.16, Photoshop CS 8.0
                         and others.
Known Bugs              : none
May Not Run With...     : wrong port
Tested With             : GZDoom 1.6.00






* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

ftp://archives.3dgamers.com/pub/idgames/