Date Completed         : December 10, 2003
Title                  : Imp Arena
Filename               : imparena.wad
Other Works            : http://doom.vect.org:8080/
Author                 : Cyb

Email Address          : [email protected]

Description            : It's a small map where you have to kill an assload of imps
                        with each weapon.  The more you kill (and the more you kill
                        at once) the higher your score!

Notes/Credits          : It's pretty simple, just kill lots of imps and don't die.
                        You have to get your kills to a certain number before you
                        get the next weapon (and lose your old one).  Here's the
                        counts:

                        0 - Pistol (start weapon)
                        5 - Chainsaw
                        10 - Bezerk Fist
                        25 - Shotgun
                        50 - Chaingun
                        75 - Super Shotgun
                        100 - Rocket Launcher
                        150 - Plasma Rifle
                        200 - BFG

                        After you get the BFG you'll be on your own until you get
                        500 or more kills (depending on how many imps your last
                        BFG ball kills) at which point you'll die and see your
                        score and kill stats.

                        The imps will drop three at a time with decreasing amounts
                        of seconds between drops.  Also when the imps drop you will
                        get some health.  Until you get the super shotgun you'll be
                        given medkits.  After that you'll get stimpacks.  Once you
                        get the BFG you'll get no health, so you'll have to work with
                        what you have left.

                        Your score is the sum of your kills (which are displayed at
                        all times on the screen) plus additional points for special
                        kills.  Special kills are as follows:

                        2 kills in a second - Double Kill
                        3 kills in a second - Multi-Kill
                        4 kills in a second - Ultra-Kill
                        5 kills in a second - Monster Kill

                        In case you can't figure it out, those are from Unreal
                        Tournament, and the sounds and messages are played.  The
                        points you get for a special kill depend on the weapon
                        you make the kill with and go as follows:

                            Pist Saw Fist SG CG SSG RL PR BFG
                         DK   10   5   5   4  3   2  1  1  1
                         MK   25  20  15  10  5   5  2  2  1
                         UK   50  50  25  15 10   7  3  3  2
                        MoK  100 100  50  20 15  15  5  4  2

                        So in addition to the kills, for every (for example)
                        double kill you make with the shotgun you will get
                        four additional points added to your score.  You won't
                        be able to see your score until the very end when you
                        die.

                        Also note it's important that you don't hit respawn once
                        you die because then the level will restart and you won't
                        get to see your awesome score.

                       Thanks to:
                       - Randy for ZDoom
                       - Epic for UT, which I grabbed a couple sounds from
                       - id for Doom (dur) and Q3 which I also stole sounds from
                       - Ling, Arioch, Isle, and Squid for testing

     ===============================================================

* Play Information *

Game                    : zdoom.exe 2.0.55 at least is required, so if you don't have
                         that or higher, go upgrade: http://zdoom.org
                         Aside from that you need a Doom2 or Final Doom IWAD (all three
                         work fine).
Level #                 : map01
Single Player           : Yes
Cooperative 2-4 Player  : No (maybe I'll add coop support in the future)
Deathmatch 2-4 Player   : No
Difficulty Settings     : Nope

New Sounds              : Yes, announcer sounds

New Graphics            : No

New Music               : 'Far From Nowhere' by Fat Warrior

* Construction *

Base                    : Scratch

Editor(s) used          : Wadauthor, XWE, FLAC, UltraEdit

Build time              : Not very long, a few hours total over 2+ weeks

Known Bugs              : Should be good

* Copyright / Permissions *

Authors may use this level and/or scripts as a base to build additional levels
as long as you give me some credit in your text file.

Authors may use the resources in this wad as long as you give the original
author(s) credit.

You may distrubute this file in any format (CD ROM, BBS, whatever) provided
that you include all files included in your distribution (as in, this text file).