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Advanced engine needed  : GZDoom (Dynamic lighting)
Primary purpose         : Single play
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Title                   : Hazard Plant
Filename                : hzdplant.wad
Release date            : 4/18/2025
Author                  : Dylan Hicks
Email Address           : [redacted]

Description             : Kill demons waiting for you around the treatment plant. Beware the lonely Baron that absorbed the beefyness of his pulverized foes, and has become almost too tough and stringy to put down. He takes very persistent strolls. This map is mostly flat, low indoor spaces, but there should be very few snags to get hung on (besides doors and a slope glitch or two.) There are a few surprises and lighting changes.

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* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : CMAP1
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Difficulty Settings     : Yes

Jumping suggested
Freelook highly suggested


* Construction *

Base                    : New from scratch
Editor(s) used          : Ultimate Doom Builer; SLADE; Paint Shop Pro
Tested With             : GZDoom 4.13.2


* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes. If you remix, transform, or build upon the
material, you must distribute your contributions under the same license as
the original.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors