===========================================================================
Advanced engine needed : Prboom+ and higher, glboom recommended
Primary purpose : Single play
===========================================================================
Title : Hyperload
Filename : hyperload.wad
Release date : 09.08.2020
Author : El Inferno
Email Address : [redacted]
Other Files By Author : Advent
Description : Hyperload is a boom compatible map featuring OTEX
techbase style. To exit the level you need to
collect 3 keys each of which is heavily guarded.
The map is designed for UV difficulty but HMP is
recommended for the first playthrough. HNTR has
somewhat different monster placement.
Additional Credits to : Ukiro for creating OTEX texture pack
KoD for music
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* What is included *
New levels : 1
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : Yes
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : 1
Single Player : Designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 1 month
Editor(s) used : UDB, Slade 3, WhackEd4
Known Bugs : The red/green column near the start does not behave
properly in zdoom derived ports due to different
scroll physics.
Various visual glitches in prboom.
May Not Run With : None
Tested With : glboom+ 2.1.4.5, 2.1.4.7, GZDoom 4.4.2
* Copyright / Permissions *
This work is licensed under the Creative Commons
Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a
copy of this license, visit
http://creativecommons.org/licenses/by-nc-nd/4.0/
You are free to copy and redistribute the material in any medium or format.
If you do so, you must give appropriate credit, provide a link to the
license, and indicate if changes were made. You may do so in any reasonable
manner, but not in any way that suggests the licensor endorses you or your
use. You may not use the material for commercial purposes. If you remix,
transform, or build upon the material, you may not distribute the modified
material.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors