===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single play
===========================================================================
Title                   : The Egg of Human Endeavors
Filename                : humanegg.wad
Release date            : 1/21/2019
Author                  : Benjogami
Email Address           : [redacted]
Other Files By Author   : totg.wad
                         bandr.wad
                         emergent.wad
                         orifice.wad
Misc. Author Info       : Check my Doomworld profile for an up-to-date list
                         of maps authored by me:
                         https://www.doomworld.com/profile/18373-benjogami/?tab=field_core_pfield_1

Description             : The Egg of Human Endeavors is a single map made in
                         February 2018 for Vargskelethor's Doom Mapping
                         Contest 2: Hellectric Boogaloo. It's
                         Boom-compatible (complevel 9) and tested thoroughly
                         by me in PrBoom+ and GZDoom (but mostly in
                         PrBoom+). Hurt Me Plenty is designed to be fun for
                         everyone, and Ultra-Violence is designed to be fun
                         for challenge enthusiasts.

Additional Credits to   : Thank you Archi for compiling arch_tx.wad,
                         which most of the custom textures are from,
                         and thank you to the respective texture
                         artists that created them.

                         Thank you Shizuku, an adult visual novel
                         for DOS, for the midi.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Some portion of one month
Editor(s) used          : GZDB, FL Studio, SLADE, GIMP, MS Paint, Bitmap Font
                         Writer
Known Bugs              : N/A
May Not Run With        : Non-limit-removing, non-Boom-compatible sourceports
Tested With             : prboom-plus-2.5.1.5.r4526 complevel 9 and GZDoom
                         3.4.something


* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes. If you remix, transform, or build upon the
material, you must distribute your contributions under the same license as
the original.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors