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Primary purpose : Single play
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Title : Hershey's Chocolate Bar
Filename : HerChoB
Release date : 2-9-2021
Author : Timothy Brown (MArt1And00m3r11339)
Email Address : [redacted]
Other Files By Author : Other maps are on YouTube under the Timothy Brown
channel.
Description : Since Valentine's Day is around the corner, I
present to you fellow trash kickers a map that is
based on a chocolate bar. It is titled "Hershey's
Chocolate Bar". You are inside there taking out
your opponents. Good luck surviving this
monstrosity. Use -complevel 17 for demo recording.
Demo is found at:
https://youtu.be/nsKoeRkcOPE
Additional Credits to : -ID Software for Doom II.
-Aubrey Hodges for PSX Doom sounds.
-Faerlyn for Spider Mastermind's death sound.
-Zachary Stephens for Slaughterfest 3 resources.
-General Rainbow Bacon for Slaughterfest.
-Community Chest 4 team for -cc4tex.
-Gothic team for GOTHICTX (which is found in
GothicDM or Gothic2).
-Authors behind NB_RECOL.
-Maximiliano Cislaghi for sunglasses.
*If there are any discrepancies related to the
information above, please notify me so that I can
remedy them.
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* What is included *
New levels : 1
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : Yes
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : 1.5 hours
Editor(s) used : GZDoom Builder, Slade 3
May Not Run With : None (though Chocolate Doom isn't a recommended
source port but who uses it to play maps anyways?
Use Boom or ZDoom-derived sourceports to play my
maps)
Tested With : GLBoom+ v2.5.1.4
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors