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Archive Maintainer : Hai :3 hope ur havving a nice dae >w<
Advanced engine needed : none
Primary purpose : Single + coop play
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Title : Hell Cartel
Filename : Hell_Cartel.zip
Release date : May 30th, 2022
Author : Johnny Cruelty
Email Address : [redacted]
Misc. Author Info : I am a new mapper
Description : Sink your feet into the newest 7 episode wad...
HELL CARTEL!
Hell Spawn have brought something worse than
damnation and demons... Hell Crack! yes you heard
me right! Demonic Hell Crack, that can turn the
purest of men into walking zombies full of hatred.
While the US needs help taking down these demons,
they would've sent the army after them, but instead
they chose doomguy's sorry ass to take care of
them. Why because DoomGuy is badass enough to do it
by himself. Venture through 7 levels of pain and
"high" stakes, from entering the slipgate to the
small town city of Clo-Vice, to one of the major
factory areas of hell crack production. this wad is
my first doom wad, all 7 maps were the first 7 maps
I ever made.. I had fun making them, and I hope you
have fun playing them! enjoy!!!
Additional Credits to : Snaxalotl for helping me change the map names,
Biodegradable and Clippy and Sadnwedge and Dub Bag
for playing my maps, dededenova for support, Large
Cat and Raiva for playtest advice, Impeller from
the Metallica discord for also testing my maps,
@Mordierleft on Nightcafe for the AI generated
image that was used for the skymap,My druggie mom
who made me hate drugs and became a inspiration for
this wad, my best buddies that were there through
it all, and last but not least, a friend for
convincing me to map in the first place.
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* What is included *
New levels : 7 maps, replacing the first 7 maps in Doom 2
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : 1-7
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : from scratch
Build Time : from january 2021, though the end of may
Editor(s) used : Ultimate doom builder, boom: doom 2 format, slade
for imputting midis and textures
Known Bugs : Some texture misplacement and unpegged door
textures.
May Not Run With : crispy doom, and other sourceports that don't
support custom title screens
Tested With : GZDoom
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: Doomworld