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Advanced engine needed : Boom compatible
Primary purpose : Single play
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Title : Hasty Evil
Filename : hasty.wad
Release date : 2025-03-25
Author : Worm318
Email Address : [redacted]
Other Files By Author : Infested Water
Brother's Temple
Mostly maps in community projects
Misc. Author Info : Insists in not having time to finish personal
projects, but maybe he should just stop investing
so much time in F2P games.
Description : A wad I worked for NaNoWadMo, the long month
challenge, in 2019 and 2023. It's a quick pack
of 7 maps, most quite short. It features an
above average dose of everyone's favorite enemy:
the arch-vile.
Additional Credits to : Ryath for hosting NaNoWadMo.
Jazz Mickle, Crista Forest, Mechadon and Sean Johnson
for textures.
Jimmy, Paul Corfiatis, Muddyfunster, AD_79 and
Psyrus for music. See below for detailed credits.
Degree23, LadyMistDragon, Maribo, FireWarden1000,
Insaneprophet for their feedback.
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* What is included *
New levels : 7
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : UMAPINFO
Other files required : None
* Play Information *
Game : Doom 2
Map # : MAP01-MAP07
Single Player : Designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 1 month + few years of procrastination + 7 months of
polishing + some not measures time of procrastination
Editor(s) used : GZDoom Builder Bugfix/Ultimate Doom Builder, SLADE3
Known Bugs : None detected.
Tested With : GZDoom 4.1.3 and dsda-doom-0.24.3. SKY won't be
visible on others SPs as it's defined in UMAPINFO.
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution-ShareAlike 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-sa/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use. If you remix, transform, or build upon the material, you must
distribute your contributions under the same license as the original.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors
Author Google Drive:
https://drive.google.com/file/d/1uGKNIz_ndFDX4QWtAnn3X2bWW_aNWBIG/view?usp=drive_link
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Texture packs used:
Aquatex (aquatex3.wad) by Jazz Mickle
Celtic Shrine (celticsh.wad) by Crista Forest
Graphtallica #1 (graphtx1.wad) by Sean Johnson
Graphtallica #2 (graphtx2.wad) by Sean Johnson
Graphtallica #3 (graphtx3.wad) by Sean Johnson
SKY from Mechadon box of skies
Texture packs taken from
https://www.doomworld.com/afterglow/textures/
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Music used:
MAP01
"Octarine" by Jimmy
MAP02
"Cold Subtleness" from TNT:Evilution (MAP14)
MAP03
"Jellyfish" by Psyrus
MAP04
"Watching you" by Jimmy
MAP05
"Where No Light Dares Shine" by AD_79
MAP06
"Dance of the Trooper" by Paul Corfiatis
MAP07
"Slough of Traps" by Jimmy
Title
"Barren" from Terranigma (MIDI by PhantomGears)
Intermission
"Entropy" by Muddyfunster