===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single + coop play
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Title                   : Get Out of My Orbs
Filename                : GOOMO
Release date            : 12-9-2018
Author                  : mArt1And00m3r11339
Email Address           : [redacted]
Other Files By Author   : Other wads are in this playlist:
                         https://www.youtube.com/playlist?list=PLm8AwdYOntbLCXVgk1-JAh3PbezDqaGL8

Description             : You start off in a rooom filled with cyberdemons. You better be quick to the invulnerability orbs or they will blast you. It is inspired by "Short Death," level 2 from CrazyDoomGuy's WAD, Very Hard. Music is the same as level 11 from Dying Camel's Demons #1, "The Green Machine." Demo is available at: https://www.youtube.com/watch?v=ZVrdrN_jirE

Additional Credits to   : IDSoftware for Doom II (and Doom 3 sound for the cyberdemon wake-up).
                         Paul Debruyne for the Ancient Aliens sound effects (plasma, elevators, doors,
                         powerups).
                         Demonologist for the rocket and player pain and death sound effects
                         General Rainbow Bacon (for creating Slaughterfest).
                         Zachary Stephens for the Slaughterfest 3 community project (for the status bar)
                         Community Chest 4 team for the cc4-tex.
                         Brett Harrell for the pistol sounds from Vela Pax.
                         Whoever designed Deus Vult 2 (shotgun sounds).

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* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 01
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : Few days
Editor(s) used          : GZDoom Builder, Slade
Known Bugs              : None
May Not Run With        : None (because I don't know if this WAD has issues with any source ports). If any
                         issues arise, please notify MArt1And00m3r11339.
Tested With             : GLBoom+ v2.5.1.4


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors