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Archive Maintainer      : replace existing file in levels/doom2/Ports/g-i/goldeneyedoom2.zip
Update to               : goldeneyedoom2.zip
Advanced engine needed  : Legacy, MacLegacy, ZDoom 1.22, or Boom
Primary purpose         : Single & Coop play & Deathmatch
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Title                   : GoldenEyeDoom2 TC (for Doom2 source Ports)
Release date            : 04/15/06
Author                  : GoldenEye Team
Email Address           : [email protected]
Other Files By Author   : gold64.zip ge64lev.zip, ge64dm.zip, ogold64.zip, oge64levs.zip and ...
Misc. Author Info       : GoldenEye fanactic and programmer
Description (brief)     : GoldenEye Doom2 TC

A TC Of Nintendo 64's Goldeneye64, the James Bond Game.

Includes:
1) Various levels (Both Single, Co-op, and DM) Over 19+ levels
2) Guns
3) Characters (Skins)
4) Items

Additional Credits to   : Please see full list here:
                       http://goldeneye.newdoom.com/credits.shtml

Special Thanks to       : Rare, Nintendo, MGM, Danquin, WWW.NewDoom.com, and Valve Software


If you like this TC, I would highly recommend you to buy the original version on N64,
its great, especially the multiplayer stuff! It can keep you entertained for hours.
I feel this was an excellent conversion to pursue since its follows the roots of the original 3d games, ie Wolfenstein and Doom1/2.

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* What is included *

New levels              : 32
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes, both are included (BEX has some slight additions, mainly text dialog)
Demos                   : No
Other                   : n/a
Other files required    : n/a

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* Play Information *

Game                    : DOOM2
Map #                   : Map01-Map32
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No (Get ge64dm.zip)
Other game styles       : n/a
Difficulty Settings     : Yes

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* Installation *

Name of WADFILE(s)      : gold64.wad <----Main graphic/sound patch
                         ge64levs.wad <--Main Levels patch(Single/Co-Op)
                         gold64.deh <----Dehacked file

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* How to Run this Wad *

First make sure you have the full version of Doom2 and/or the latest version of ZDooM/Boom/Legacy/Edge/ or other port from
their site.

Run: GELAUNCH.EXE

or

(name of port) -deh gold64.deh -file gold64.wad ge64levs.wad

* Construction *

Base                    : New levels from scratch
Build Time              : On and Off for about 6 years
Editor(s) used          : NWT 1.03, NWT Pro 1.4, Pbrush,
                         Soundrec32, Midi2mus, Wintex and DeHackEd
Known Bugs              : The game will crash if you turn on ZDooM's
                         Unlimited ammo flag and fire the Golden Gun.

* DISCLAIMER *
This PWAD contains flats that can originally be found at
http://homepages.ihug.co.nz/~nrkn/nrkndoom/n1flats.zip
This pwad contains skys that can originally be found at
http://homepages.ihug.co.nz/~nrkn/nrkndoom/n1skys.zip
This pwad contains walss that can originally be found at
http://homepages.ihug.co.nz/~nrkn/nrkndoom/n1walls.zip

* Copyright / Permissions *

Authors MAY NOT use these levels/graphics/sounds as a base to build
additional levels/patches. BUT, you can help me with the project though.

You MAY distribute this file, provided you include this text file, with
no modifications.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
This is to be distributed on ANY commericial media, please e-mail me for
further information.

* Where to get the file that this text file describes *

Web sites: http://goldeneye.newdoom.com/
FTP sites: ftp://goldendoom@server1.thefourwinds.net/