===========================================================================
Advanced engine needed  : GZDOOM
Primary purpose         : Singleplayer
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Title                   : GLOOM
Filename                : GLOOM.WAD
Author                  : King S P O O N
Email Address           : [redacted]
Misc. Author Info       : That's SPOON with extra reverb

Description             : Before you ask, no this is not a TC of the Doom clone for the Amiga CD-32X.
                         This is a one map WAD with a very Nukage/Toxic Waste theme to it, with Roman/Ancient Greek
                         architecture and some industrial tech thrown in as well.
                         I originaly wanted this to be an 8-map WAD with new monsters and an epic boss battle at the end, but as you can see
                         that was a bit too ambitious for me. I got so burnt out making this one map that I couldn't
                         find the strength to make more.
                         Difficulty for this map ranges between Doom 2 and Plutonia, but not exclusively one or the other.
                         You'll know what I mean when you play it.
                         Expect there to be some jumping, crouching, and freelook mechanics to be involved.


Additional Credits to   : id software, Testers ?Niko? and Mik57 from Discord, Randy Heit for GZDOOM, CodeImp for Doom Builder
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* What is included *

New levels              : Yes, 1 new level
Sounds                  : No
Music                   : No
Graphics                : Yes, Pop-up menu logo is custom made in-house
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No


* Play Information *

Game                    : DOOM2
Map #                   : MAP01
Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes


* Construction *

Base                    : New level from scratch
Build Time              : 2 weeks, give or take
Editor(s) used          : GZDoom Builder v2.3.0.2787

Known Bugs              : Texture alignment bugs. A sector in a 3D floor in one room is non-solid even though I set it to solid.

May Not Run With        : Anything other than GZDOOM
Tested With             : GZDOOM



* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY not distribute this file in any format.



* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
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