===========================================================================
Archive Maintainer      : This is an update to FIREWORX.WAD which fixes
                         bugs related to the conveyor belt monster
                         teleporters that prevented 100% Kills when the
                         level was played in Boom.  Other cosmetic updates
                         have been made as well, such as extra textures
                         and minor edits to the gameplay.
Update to               : levels/doom2/Ports/d-f/fireworx.zip
Advanced engine needed  : Boom
Primary purpose         : Single play
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Title                   : The Fireworks Factory
Filename                : FIREWORX.WAD
Release date            : July 4, 2009
Author                  : Eric "The Green Herring" Baker
Email Address           : [email protected]
Other Files By Author   : Community Chest 3 (MAP08/15/16/27/32, etc.), Year
                         21 -The Vanishing Point-, 32in24-6 (MAP07/13/28),
                         32in24-7 (MAP04/13), Diet 32in24 (MAP02/16),
                         Plutonia 2 (music), SargeBaldy Speedmapping
                         Compilation #21 (MAP02), Claustrophobia 1024
                         (MAP01/MAP06)
Misc. Author Info       : A college student with too much free time on his
                         hands.  Not related to Nick Baker, and not as
                         patriotic as this level implies!

Description             : It was just like last year's Fourth of July
                         celebration.  You were tagging along with your
                         friends and fellow Americans, watching the
                         fireworks go off in the distance, and downing
                         enough bottles of beer to drown out your own
                         blood.  Suddenly, however, the sparks started to
                         look... different.  They glowed a dark red, and
                         began falling to the Earth instead of
                         dissipating.  People began to panic as the sparks
                         landed upon them and set them fully ablaze in an
                         instant.  You, however, stayed resolute.  You
                         knew who was responsible for this: The Legions of
                         Hell!  With your trusty pistol at your side, you
                         make your way to the nearest fireworks factory --
                         where your keen senses tell you the demons
                         reside.

                         You will not let a bunch of hellspawn ruin the
                         Fourth of July.

                                *      *      *      *      *      *

                         This is a level I designed in less than 24 hours
                         on the Fourth of July, 2009.  After playing
                         Qingshuo Wang's Rocketeer (ROKETEER.WAD), I was
                         inspired to make a rockets-only level, and felt
                         that it would be appropriate to do so on this
                         particular day.  The level uses mainly red,
                         white, and blue textures, and I even turned the
                         yellow keys into white keys!  I implemented skill
                         levels on this map, so if you find Ultra-Violence
                         too hard -- and you just might -- try Hurt Me
                         Plenty or lower. Your patriotic carnage is set to
                         the tune of "The Star-Spangled Banner," and
                         when you win the level, you are treated to
                         Emanuel Leutze's famous painting, "Washington
                         Crossing the Delaware."  You can even find it in
                         the level itself if you're eagle-eyed enough.
                         All in all, I hope you have fun on this level,
                         and if you're from the United States, have a
                         happy Fourth of July!

                         Oh, yeah, and the level does not realistically
                         or accurately represent an actual fireworks
                         factory.  The title is just something I felt was
                         appropriate given the idea behind this level.

Additional Credits to   : Nick Baker for the "Useful Flats" and
                         "Recoloured Doom" texture packs; Qingshuo
                         Wang's ROKETEER.WAD for inspiring this level;
                         Pascal vd Heiden for creating Doom Builder; Rob
                         Getman and Bill Basham for sequencing the MIDIs
                         of "The Star-Spangled Banner" and "Hail to the
                         Chief" (respectively) used in this WAD; id
                         Software for making Doom; and the Founding
                         Fathers of the United States of America.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes ("The Star-Spangled Banner" and
                              "Hail to the Chief")
Graphics                : Yes (several new textures, recolored keys, and
                              "Washington Crossing the Delaware")
Dehacked/BEX Patch      : Yes (available in both FIREWORX.BEX for use
                              with Boom, and in the .WAD itself for use
                              with modern ports)
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : About 16 hours
Editor(s) used          : Doom Builder 2, SlumpEd, Paint Shop Pro 5,
                         CleanWAD, WAD Compressor (WADPTR)
Known Bugs              : None
May Not Run With...     : Doom2.exe, or any port that isn't
                         Boom-compatible


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  The only exception is the sky texture, which is taken from
Freedoom (http://freedoom.nongnu.org/).  Permissions have been obtained
from original authors for any of their resources modified or included in
this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors