===========================================================================
Advanced engine needed  : Boom-compatible
Primary purpose         : Single play
===========================================================================
Title                   : Infernal Fortress
Filename                : finfernl.wad
Author                  : Gothic
Email Address           : [email protected]

Description             : My first big map for Doom, made back then on the
                         year 2010 for zdoom and released only on the
                         hispanic forum Diseno Doom, this version was
                         modified to work with PR/GLBoom, other than
                         removed slopes and decorate monsters, this map
                         remains unmodified.


Additional Credits to   : GothicDM team for textures
                         Vader for the Bruiser Demon sprites

                         Music used:
                         -Battle of the Gods by KnightriderofDoom
                         http://www.angelfire.com/punk4/knightriderofdoom/midis2.html
===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes, for the new monster
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : map01
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Back then it was 1 week
Editor(s) used          : DoomBuilder, GZDoomBuilder, SlumpeD, Slade3 and
                         Whacked4
Known Bugs              : :^)
May Not Run With...     : anything with no Boom support


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse, but you must ask me for permission first.  Permissions have been obtained
from original authors for any of their resources modified or included in this file.


You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIAu.t**t.uAIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
* DISCLAIMER *
This PWAD contains select texture(s) and flat(s) that can originally be found
in GothicDM or Gothic2. Credit and thanks go out to the artist(s) of said
flat(s) and texture(s) and also to the rest of the Gothic Crew (1997/98). The
ORIGINAL GothicDM(2).ZIP can be found at CDROM.COM. Each said PKZIP archive
contains thirty-two professional quality levels and music.
http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothicdm.zip
http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothic2.zip
IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIAu.t**t.uAIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors