===========================================================================
Advanced engine needed : Any Zdoom based engine (Zdoom, Gzdoom, skulltag
etc).
Primary purpose : Single play
===========================================================================
Title : From a Hideous Road of Corpses and Misery to
Satan's Secret Oddities
Filename : FAROH.wad
Release date : 3.12.10
Author : Hardcore_Gamer
Email Address :
[email protected]
Other Files By Author : Just search them if it matters that much to you
:)
Misc. Author Info : Just trying to make some fun WADS/MODS for people
to play.
Description : --------------------------------------------------NOTE:
THE LEVEL OF DARKNESS IN THE MAP CAN VARY A BIT
DEPENDING ON YOUR MONITOR AND SOURCE PORT. IF YOU
ARE HAVING TROUBLE SEEING THEN FEEL FREE TO
ADJUST THE BRIGHTNESS LEVELS IN THE
OPTIONS/SETTINGS OF WHATEVER SOURCE PORT YOU ARE
USING.
--------------------------------------------------
After many many months of working on this on and
off this is finally done! My aim was to create a
really dark level that emulates the scary theme
of PSX Doom and Doom 3. The map uses new tech
textures and the PSX Doom sounds, as well as a
sound track from Doom 64 (yes I know the file
size is large but since this is suppose to be
worth a full hour (at least) of gameplay and is
really important for creating the atmosphere I
want to create I think its worth it)
The map is for Zdoom based ports, and it uses
Zdoom features such as slopes and colored lights.
-----------------------------------------------
The story so far......
Your a elite former soldier and a gun for hire.
Something has gone terribly wrong (for the tenth
billionth time) at a secret research base on the
North-Pole that belongs to the Gionetics
corporation, the UAC's biggest competitor. After
begin contacted by Gionetics, they convince you
take care of their mess since they don't want
the general public to find out about the
disaster. In return for a big fat paycheck, you
arrive on there secret base of operations in
Canada to prepare for your mission. They brief
you about the situation and tell you that they
were experimenting with stolen UAC technology in
an attempt to perfect the teleportation
technology for there own purposes only to repeat
the mistake made by the UAC on Mars all of those
years ago.
Because of the North-pole's remote location, the
demons have not yet been able to find a way to
leave the base area and thus Earth is save for
the moment. But their numbers continue to grow
and if they aren't stopped soon then all of
Earth will be in grave danger........
You paradrop down and land right outside the base
entrance, you open the entrance door and enter
the base.........there is no turning back now.
----------------------------------------------
Additional Credits to : Whoever created the new textures used.
===========================================================================
* What is included *
New levels : 1 new level.
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : Map01
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : Too long if you ask me.
Editor(s) used : Doom Builder 2, Slumped, WAD Merger.
Known Bugs : For some reason there are 2 ceiling flats on the
map that look odd in Gzdoom. I don't know if
that happens in any other ports.
May Not Run With... : Source port that don't support Zdoom.
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.3dgamers.com/pub/idgames/ and mirrors