?===========================================================================
Advanced engine needed : PrBoom-Plus
Primary purpose : Single + Co-op play
===========================================================================
Title : Disparate Realities
Filename : DRfv.wad
Release date :
Author : NoReason
Email Address : [redacted]
Other Files By Author : N/A
Misc. Author Info : N/A
Description : A set of 9 slaughtermaps designed to be played
from pistol starts. 10th map is
an end map with no gameplay (MAP08).
Additional Credits to : Textures and flats from cc4-tex, sf3, sf2013-pre-tex,
aa-tex, Violence texture pack, and any other source
these packs pull from.
===========================================================================
* What is included *
New levels : 9
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Dehacked lump included in the main wad.
Demos : No
Other : MAPINFO, PLAYPAL, ANIMATED, etc.
Other files required : None
* Play Information *
Game : Doom 2
Map # : MAP01-08, MAP31 and MAP32
Single Player : Designed for
Cooperative 2-4 Player : Designed for(?)
Deathmatch 2-4 Player : No
Other game styles : No
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 1 Year
Editor(s) used : GZDoom Builder, Slade, XWE, GIMP
Known Bugs : Default text colors on the automap and sub-menus of prboom+
may be borked due to amateurish palette modifications
May Not Run With : Vanilla, anything not listed below.
Tested with : Prboom/Glboom+ 2.5.1.4/5, Gzdoom 2.1.1 - 3.6.0, Zandronum 3.0
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse, as long as proper credit is given. (although I'd recommend not using this
as a base since the palette is somewhat screwed up).
You MAY distribute this file for free, provided you include this text
file, with no modifications.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors
Other: Doomworld
===========================================================================
Texture Resources:
- cc4-tex
- aa-tex
- slaughterfest 3 (sf3_c and sf2013pr-tex-v2)
- "Violence" compilation (Textures compiled by AD_79 from Valiant and various other sources)
- idsoftware
A few textures are just modified vanilla ones
cc4-tex includes textures from:
-NiGHTMARE
-Espi
-Eriance
-Fredrik Johansson
-Janitor
-DaGGeR
-Ola Bjorling
-Vader
-XDelusion
-esselfortium
-RottKing
-Nuxius
-Afterglow
-AgentSpork
-RottKing
-Enjay
-Huy Pham
-SargeBaldy
-Tormentor667
-The GothicDM Team
-The Requiem Team
-The Eternal Doom Team
-id Software
-Raven Software
-Rogue Entertainment
Music Credits:
- Title - "Raising the Dead" by Immorpher
- Intermission - "D_MSSG2" by yakfak from the Plutonia midi pack
- Map01 - "Cyborg" by Immorpher
- Map02 - Level 18 (Miranda Mine) from Descent
- Map03 - "Dance of the Green Gnome" (Mission 3) from 19xx: The War Against Destiny sequenced by Sean Bee
- Map04 - "Hangar 7" by Jimmy from the Revolution! midi pack
- Map05 - "Industrial" by Simon Judd, from Hellcore 2.0 (hc20.wad)
- Map06 - "The Red Naval Port" (Mission 2) from 19xx: The War Against Destiny sequenced by Sean Bee
- Map07 - "The Forgotten God" by Eris Falling from the Revolution! midi pack
- Map31 - "Earthlight" from Einhander
- Map32 - "Force of Darkness" by Knightrider of Doom
Playtesters:
- Amackert
- Bemused