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Archive Maintainer      : Play it ;o)
Advanced engine needed  : ZDoom
Primary purpose         : Single+Coop play
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Title                   : DooM Resurrection Episode I
Filename                : DOOMRES.WAD
Release date            : 31/10/2001

Author                  : Tommie (Fatal) Quick
Email Address           : [email protected]

Other Files By Author   : Trust (Single Player)
                           http://www.doomworld.com/fatal
                         Levels in Pursuit (TeamTNT)
                         Levels in Reclamation (TeamTNT)
                           http://www.teamtnt.com
                         Levels in Crucified Dreams
                           http://www.doomworld.com/crucifiedreams

Misc. Author Info       : Hard House / Trance DJ
                         Ex-TeamTNT Member

The Story               : With the Icon of Sin destroyed, the hellwars came
                         to an abrupt end. Where the hellspawn had once
                         roamed, society was free to live again. It took many
                         months but slowly people started to rebuild.
                         Governments were re-instated and an investigation
                         into the cause of the destruction began.

                         The outcome was to point the finger at the UAC who
                         had mistakenly opened the gates to hell during various
                         experiments. The UAC was shut down, its functions
                         split down and franchised off to other companies.

                         Being the one space marine that had saved the day,
                         you were offered various positions in government and
                         the military, however enough was enough. You decided
                         to live the easy life. You took up the position of
                         head security officer at a new company called Core.

                         Core specialises in the production of military arms
                         for many of the world governments. There have also
                         been rumours that Core are developing Bio-Chemical
                         weapons but these are constantly denied.

                         Unfortunately things were about to go pear shaped.
                         You are called to your HQ early in the morning. The
                         briefing was to make your stomach turn......

                         Core had indeed been working on the development of
                         new bio-chemical weapons. What was worse is that
                         they had taken specimins of the hellspawn that had
                         almost wiped out the entire human population. They were
                         using their DNA as a basis for a new retro-virus.

                         Unfortunately, as you would expect, the proper
                         security measures were not implemented and the
                         hellspawn escaped. Luckily one of your security
                         inititives were implemented and the Core factories,
                         laboritories and storage facilities were evacuated
                         and sealed.

Your Mission            : Infiltrate and work your way through the Core
                         facilities and destroy all unidentified lifeforms.
                         Prevent the infestation from breaching out into
                         the outside world.

                         Happy Halloween!

Additional Credits to   : ID Software (Q2 Sounds & stuff)
                         Mike Tawney (Graphics)
                           Although Mikes level work never made it into
                           this episode, you may see his handy work if
                           there is more to come :)
                         Matt Mann (Level Pre-Design [map01])
                         Adelusion (Textures)
                         Iikka Keranen (Textures)
                         Tom Robinson (Textures)
                         Nick Baker (Textures)
                         Lawrence Hunter (Beta Testing / Graphics)
                         Andrew Stine (Beta Testing / Various)
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* What is included *

New levels              : MAP01 - MAP05
Sounds                  : Yes
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : Just ZDoom version 1.17 or greater


* Play Information *

Game                    : DOOM2
Map #                   : Start from MAP01
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Too damn long....
Editor(s) used          : DCK 3.62, Zennode, NWT, WinTex
Known Bugs              : Hmm if you find any email me.
May Not Run With...     : Your momma


* Copyright / Permissions *

Authors MAY NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://ftp.cdrom.com/pub/idgames/ and mirrors
Web sites:
 My homepage:
   http://www.doomworld.com/fatal
FTP sites: