Date Completed : July 15, 2004
Title : Darknation's Wacky Adventures in Impse
or Dnwaii (pronounced 'denwhy')
Filename : dnwaii.wad
Other Works :
http://doom.vect.org:8080/
Author : Cyb (mostly)
Email Address :
[email protected]
Description : Okay, in reality there's no story. I had a bunch of
textures, and I had a bunch of imp sprites, so I smashed
them all together and here's what came out. It's two
maps, btw. You don't have to read any more if you don't
want (though I doubt most people have even gotten this far).
The Real Story:
You are Darknation, secret agent guy for the government of
some country nobody gives a shit about (France or Norway or
something). Some big government guys who probably wear fancy
suits and dark sunglasses (and those thingies in their ears,
radios or cell phone dealies or whatever) have just gotten
word that a bunch of experiments have gone horribly,
horribly wrong in some undisclosed location (never saw that
coming, did you?). Your mission, should you chose to accept
it (you don't have a choice anyway), is to infiltrate the base
and kill the leader imp dudes (you'll know when you beat them
because the map will end).
Sadly the only way you could get into the facility was via
one of those crates the UAC is famous for. Once you bust out
of it you should be good to go. It's time to kill some god
damn dirty furries! Oh, I mean imps.
===============================================================
* Play Information *
Game : zdoom.exe 2.0.63a It might work with 2.0.63, but 2.0.63a
is newer, so use that instead:
http://zdoom.org/
Not tested with ZDoomGL, but it should work once/if ZDGL
is up to speed with the current ZDoom.
Levels : MAP01 and MAP02
Single Player : Yes
Cooperative 2-4 Player : no
Deathmatch 2-4 Player : no
Difficulty Settings : to an extent, but not really
===============================================================
* Construction *
Base : Maps : Scratch
GFX : Darknation (textures)
Espi (stone and warlord imp)
Nanami (dark imp)
Tormentor (ghost imp)
Me (snake imp, some textures modified from DN's)
Music :
Title Music - Circus in Town by unknown
MAP01 - Infinity by necros/khyron
MAP02 - No Corners by m&b
Editor(s) used : WadAuthor, Paint Shop Pro 8, XWE, UltraEdit-32
Build time : A couple weeks on and off, all together probably only like
12 - 14 hours.
Known Bugs : Lots of flats aren't aligned. You'll mainly notice it with
crates. I could have done it, but I couldn't be bothered.
These maps are also pretty hard, but you should be able to
beat them.
Map 1 has a good amount of non-linearity to it, so
it's entirely possible I fucked it up and you can get
stuck somewhere, but be sure to check all the air ducts
before you yell at me because a lot of spots I found and
fixed.
===============================================================
* Copyright / Permissions *
Authors may use the levels in this wad as a base for additional levels (but
put 'Cyb' in your text file, or better yet name the wad after me!). You can
also use the graphics but be sure to give credit where credit is due. Also
feel free to rip apart the decorate lump if you'd like.
You may distrubute this file in any format (CD ROM, BBS, whatever) provided
that you include all files included in your distribution (as in, this text
file and the wad) and it is not sold or traded for anything. Same goes for
wads using resources from it.
Where to Get this wad:
FTP:
http://doom.vect.org/
ftp://3darchives.in-span.net/pub/idgames/ and all mirrors