?===========================================================================
Advanced engine needed : Boom
Primary purpose : Single play
===========================================================================
Title : Clock Out
Filename : dmdclockout.wad
Release date : April 4, 2020
Author : Derek "Afterglow" MacDonald
Email Address :
[email protected]
Other Files By Author : Jagermorder dmdjm01.wad
Jagermorder 2 dmdjm02.wad
The Seventh 07 prwrsv07.wad
SacrificeDM dmdsacdm.wad
Lamentations dmdlamdm.wad
Contributions to:
Eviternity eviternity.wad
Crucified Dreams crudream.wad
SlaughterDM sldm.wad
Gothic99 gothic99.wad
SurgeDM2 surge2.wad
The Darkening E2 darken2.wad
Hell Revealed II hr2.wad
Skull Tag
Misc. Author Info : Some Canadian level designer.
Description : Medium-sized speedmap in a vanilla-flavoured
underground industrial setting.
This was originally intended for Doomworld
community project "Isolation" but I ended up
spending more than the allocated 12 hour dev
time. The scope of the level went beyond design
rule "short, breezy, light-hearted" so it made
more sense as a standalone release.
These mapping restrictions are followed:
- Must not use of F_SKY1.
- Must use damaging NUKAGE1.
- Must place health items on FWATER1.
- Use of Cacodemons encouraged.
Story:
Your subterranean work shift as a pipefitter is
nearing its end when the ground violently
rumbles- again. Management have ignored your
pleas about untenable work conditions. Well today
you're knocking off early, at-will employment
be damned. Ascend to surface-level and make your
way home for a well-deserved cold one. Bring some
ammo in case the climb gets bumpy.
Version History:
- v1.0 on April 4, 2020
Initial release.
- v1.1 on April 23, 2020
Fix MIDI playback in ZDoom source ports.
Additional Credits to : - Alfonzo for MIDI track titled "Saboteur", from
Heretic megawad "The Realm of Parthoris",
ROP_2015.wad.
- BridgeBurner & Boris for playtesting feedback.
- Dragonfly and Jimmy for organizing Isolation.
https://www.doomworld.com/forum/topic/112967
===========================================================================
* What is included *
New levels : 1
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
* Play Information *
Game : DOOM2
Map # : Map01
Single Player : Designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : Player starts only
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 6 days, about 25 hours total
Editor(s) used : Ultimate Doom Builder 3, SLADE 3.1.11,
ZenNode 1.2.1, ZokumBSP 1.1 (blockmap), DCC 2.02
Known Bugs : Slimetrails in software mode
May Not Run With : doom2.exe, chocolate-doom.exe, crispy-doom.exe
Tested With : GZDoom 4.4 pre-release, PrBoom+ 2.5.1.3,
Woof 1.1.0
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text
file, with no modifications. You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact. I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites:
https://doomworld.com/afterglow/