===========================================================================
Advanced engine needed : Limit-Removing
Primary purpose : Single play
===========================================================================
Title : Devil's Clean Up Detail
Filename : devcleanup
Release date : 2022/9/22
Author : Artbor
Email Address :
[email protected]
Description : One-level WAD for limit removing ports, preferably
with UMAPINFO support (optional).
A UAC underground sludge-processing facility has
been overrun by demons, and they need you to
clean the place up. As you dive deeper into the
facility you realise UAC may not be entirely
innocent- it seems this place was at least
partially built for harboring demons. You'll
do your job regardless and maybe break some
things along the way.
No jumping. Crouching and freelook are
discouraged.
Use hardware renderer for a better experience.
-------------------------------------------------------------------------------
Ports without UMAPINFO support will play MAP01's
soundtrack instead of MAP23's track. I
intentionally didn't include a midi lump so custom
music mods should play the correct track (D_AMPIE
instead of D_RUNNIN).
This is actually my first WAD so please send me
any feedback you have. Because it's my first map I
didn't use any custom assets (textures etc) other
than the title screen.
I tried to make this wad difficult so don't forget
to quicksave!
You can e-mail me using the address above, or you
can DM me on Doomworld.
Additional Credits to : /vr/ for feedback
===========================================================================
* What is included *
New levels : 1
Sounds : No
Music : No (uses MAP23's "Bye bye American Pie")
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : Title screen
Other files required : None
* Play Information *
Game : Doom 2
Map # : 01
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : Around 5 days
Editor(s) used : Ultimate Doom Builder
Known Bugs : Engines like Crispy Doom which do not support
UMAPINFO will play MAP01's track. You'll have to
edit the wad so it's in MAP23's slot for the right
song.
May Not Run With : Chocolate Doom
Tested With : DSDA Doom, Woof!, GZDoom, Eternity Engine, Crispy Doom
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors