===========================================================================
Archive Maintainer : re-upload due to bug fix. One of the secrets was
glitched so i fixed it.
Advanced engine needed : GZdoom
Primary purpose : Single play
===========================================================================
Title : Deimos Abandoned Base #79
Filename : DAB79.wad
Release date : April 16 2017
Author : Peter Moro
Email Address : [redacted]
Other Files By Author : none
Misc. Author Info : Australian amateur Doom mapper. This is my first
map.
Description : Very large base. Mostly non-linear gameplay. You
will get lost. You will have to navigate, explore
and survive. You might run out of ammo. You might
need to search for health. It will be tough,
intimidating and overwhelming. It will feel like
you are a lone Marine in a huge Mars moon base. You
have maybe never played a single map this huge,
detailed and lengthy.
The layout is not too confusing but you'll need to
check your map from time to time. If you find
yourself really stuck, lost and confused than the
objective is probably acquiring the Blue Key, which
unlocks most of the map. There are multiple paths
to acquiring the Blue Key.
Difficulty is not so high and there is plenty of
exploring, mystery, traps and puzzles. Completion
time is around 2 - 3 hrs so be sure to save
regularly.
I'm going for a Doom + Doom II only style map so
NO JUMPING / NO CROUCHING.
A true Doom Marine could survive this in one
sitting without dying. Could you?
Additional Credits to : JP LeBreton, Chubzdoomer, Andrew Hulshult
===========================================================================
* What is included *
New levels : 1
Sounds : No
Music : Yes
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : 1
Single Player : Designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : About 4 (!) years, a few hours a week in my spare
time.
Editor(s) used : Doombuilder2, GZDoombuilder, Slade
Known Bugs : none
May Not Run With : non GZDoom
Tested With : GZDoom
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors