===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single player
===========================================================================
Title                   : Criticality
Filename                : criticality.wad
Release date            : 01/09/2020
Author                  : Alex Scott
Email Address           : [redacted]
Other Files By Author   : lots, check out my doomwiki.org page

Description             : Large spawling tech map with dual routes.

                         *IMPORTANT NOTE*

                         This map is designed to take advantage of software
                         rendering quirks. It is absolutely not designed for
                         GL/hardware rendered graphics. For this reason I
                         recommend playing in PRBoom+ or zDoom 2.8.1.

                         If you play in GZDoom I strongly suggest selecting
                         "Doom Software Renderer" as the Render Mode.


Additional Credits to   : Main playtesters - Nevanos, Killer5, Ribbiks,
                         Hawkwind, daerik
                         Textures - Ukiro
                         Palette - Grain of Salt & Ribbiks
                         Tree sprites - Insane_Gazebo, Negatronica
                         Weapon sprites - NMN
                         Zombie sprites - Bouncy
                         Special thanks - everyone who took their time to give
                         bug reports and feedback to me, it was all useful

                         Music credits:
                         Title: "Simple Solutions" by Mark Klem
                         Ingame: "Stigmatism" by Primeval
                         Intermission: "Destiny of Sorrow" by Maxime Tondreau




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* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes / No
Dehacked/BEX Patch      : Yes (for map names only)
Demos                   : No
Other                   : No


* Play Information *

Game                    : DOOM2
Map #                   : 1
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Editor(s) used          : GZDoom Builder
Known Bugs              : None
May Not Run With        : Ports that do not support Boom map features
Tested With             : PRBoom+ v2.5.1.5, zDoom 2.8.1



* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained, where relevant
and possible, from original authors for any of their resources modified
or included in this file.

(delete one of these two paragraphs:)

You MAY not distribute this file in any format.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
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