===========================================================================
Advanced engine needed  : GZDoom
Primary purpose         : Single play
===========================================================================
Title                   : The Compound
Filename                : cmpdceeb.pk3
Release date            : 02/08/2010
Author                  : Ceeb
Email Address           : [email protected]
Other Files By Author   : The Hell Worm
                         Nazi Fortress
                         Skidball
                         Rocket Propelled Impse
                         Morshu Strife
                         Zombiewut Castle
Misc. Author Info       : That furry from ZDoom.

Description             : A quick map I decided to do. Originally, it was
                         going to be a vanilla map for the original Doom,
                         then I just UDMF'd it, added some N64 Doom music
                         and yeah. The idea partly stems from me wanting
                         to do a map like The Ultimate Doomer's fun WAD,
                         License To Spell Doom. Besides that, I wanted to
                         make some maps with the PS1 Doom atmosphere.

Additional Credits to   : Teleporter sprites from PO'ed
                         Sounds from PS1 Doom
                         Music from Doom 64
                         Valve texture from Hexen
                         Sounds and sprites from Strife
                         Sounds from Half-Life 2
                         Jeep and BFG models made by Sitters
                         Textures from Gray Textures
                         Texture from Silver Textures
                         Textures from Dark Base
                         Texture from Biolage Textures
                         Skybox by Sitters
===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : Map 01
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : A month
Editor(s) used          : Doom Builder 2, XWE, SLumpEd, Paint.net,
                         Irfanview, GrabPNG, WavePad, Audacity, PSound,
                         GCFScape, Notepad++, FileAlyzer, 7Zip
May Not Run With...     : Should work with ZDoom, but there's a couple of
                         (decorative) 3D floors and dynamic lights


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors