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Primary purpose         : Single play
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Title                   : Chocolate Kiss
Filename                : chokiss
Release date            : 12-4-2020
Author                  : Timothy Brown (MArt1And00m3r11339)
Email Address           : [redacted]
Other Files By Author   : Other maps made by me are found in the YouTube play
                         list "Doom 2 MArt1And00m3r11339 Levels".

Description             : Hello bubodoers, I am at you with a chocolate kiss
                         shaped map with everything being brown (minus the
                         lamp posts). This map is titled "Chocolate Kiss". I
                         would recommend playing this map with Boom because
                         if you try it with GZDoom, stuff goes to hell in
                         terms of performance.

                         Play Through: https://youtu.be/Exh7pM3rsf0

Additional Credits to   : -ID Software for Doom II.
                         -Aubrey Hodges for PSX Doom sounds.
                         -Zachary Stephens (Ribbiks) for Slaughterfest 3
                         resources.
                         -General Rainbow Bacon or Doom Hero for the
                         Slaughterfest series.
                         -GOTHIC team for the GOTHICTX (which can be
                         originally found in GothicDM or Gothic2. Credit
                         goes to the authors of the graphics).
                         -Community Chest 4 team for cc4-tex.

                         *If there is anything that I missed, let me know so
                         that I can correct it. Thank you.

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* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 1
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : less than 1 day (I don't know though)
Editor(s) used          : GZDoom Builder, Slade 3
Known Bugs              : None (if anything comes up, let me know so that I
                         can fix them).
May Not Run With        : None (if you run into any problems, be sure to
                         address them and also indicate what Doom engine you
                         are using).
Tested With             : GLBoom+ v2.5.1.4


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors