===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single play
===========================================================================
Title                   : Chocolate Caramel Turtles
Filename                : chcatu
Release date            : 12-11-2019
Author                  : MArt1And00m3r11339
Email Address           : [redacted]
Other Files By Author   : They can be found in this playlist:
                         https://www.youtube.com/playlist?list=PLm8AwdYOntbLCXVgk1-JAh3PbezDqaGL8

Description             : Are you ready for another difficult battle? Here
                         you have it. This is another sequel to Chocolate
                         Covered Cherry Rage. It is like playing level 16
                         from Chris Balch's WAD, TOM19. Don't get excited
                         because it is definitely a lot harder. You have to
                         be rushing from one megasphere to the next one or
                         you lose your life. Viles at the end unleash,
                         resurrecting the dead revenants. Demo can be found
                         at: https://youtu.be/ymINuRooxXo

Additional Credits to   : General Rainbow Bacon for the Slaughterfest
                         series.
                         Zachary Stephens for the Slaughterfest 3
                         resources.
                         Community Chest 4 team for cc4-tex.
                         Gothic team for GOTHICTX.
                         Authors of q1-tex.
                         Authors of NB_RECOL.
                         Author(s) of Deus Vult 2 (Doomguy's sunglasses).
                         IDSoftware for Doom 64 sounds.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 1
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 1-2 days
Editor(s) used          : GZDoom Builder, Slade 3
Known Bugs              : None (any issues that arise should be reported to
                         me so that I can attempt to fix them).
May Not Run With        : None (if you run into any problems, be sure to
                         address them and also indicate what Doom engine you
                         are using).
Tested With             : GLBoom+ v2.5.1.4


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors