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Primary purpose : Single play
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Title : Chocolate-Covered Peanut Rage
Filename : CCPR
Release date : 4-2-2021
Author : Timothy Brown (MArt1And00m3r11339)
Email Address : [redacted]
Other Files By Author : You can go on YouTube and find my maps under the
Timothy Brown channel.
Description : I am back at you with another candy-themed
slaughter map. Lots of tan and brown, resembling a
peanut covered in chocolate. You will need
-complevel 17 when recording demos. Demo can be
found at:
https://youtu.be/R5tCytxWQYQ
Additional Credits to : -ID Software for Doom II
-Aubrey Hodges for PSX Doom sounds from Midway.
-Faerlyn for the spider mastermind death sound.
-General Rainbow Bacon for the Slaughterfest
series.
-Zachary Stephens for the Slaughterfest 3
resources.
-Community Chest 4 team for cc4-tex.
-GOTHIC team for the GOTHICTX (which can be
originally found in GothicDM or Gothic2. Credit
goes to the authors of the graphics).
-Authors of NB_RECOL.
-Authors of q1tex.
*If there are any discrepancies in the information
in this text file, please inform me so that I can
remedy it.
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* What is included *
New levels : 1
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : 1
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : Designed for
Other game styles : None
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : 5 hours
Editor(s) used : GZDoom Builder, Slade 3
Known Bugs : Some horizontally unaligned textures at the exit
when opening the door.
May Not Run With : Chocolate Doom (please use Boom or ZDoom-derived
Doom engines to play, thank you).
Tested With : GLBoom+ v2.5.1.4
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors