===========================================================================
Archive Maintainer : This file contains and superceeds court.zip
Update to : N/A
Advanced engine needed : ZDoom .63a or better unless otherwise noted.
Primary purpose : Singleplay
===========================================================================
Title : Caligari_87's random PWADs
Filename : N/A
Release date : 7/10/2006
Author : Sterling "Caligari_87" Parker
Email Address :
[email protected]
Other Files By Author : RealCombat, Haloguns
Misc. Author Info : N/A
Description : I know I'll probably be hated for this release, but
this is more or less an archive of several old,
unreleased levels and feature demos that I feel
might have some meaning or use to somebody
A4levels.wad - Part of an old project to re-create
the Alpha Doom levels, headed by
Hobbstiger1. I hope he doesn't mind
Base.wad - Although modded heavily later on, this
WAD contains my first ever ZDoom level,
MAP01. I got into my career as a feature/
detail-whore here
Ceiling.wad - simply makes the Imps walk on the ceiling.
Done on a whim, inspired by something
in the ZDF "Fake Screenshots" thread.
Lights.wad - A small room and outdoor area, demoing
the power of ZDoom's wall-lights.
MAP1.wad - Another detail-heavy unfinished project.
There's quite a few nifty things in here.
(find the laser cage ;) )
Room.wad - IMPORTANT: Requires the Blood textures
resource pack by Tormentor667. This was
created to demo those textures, and
a few things ended up in Torm's "City
of the Damned".
Evilmaze.wad - A maze. Get to Room #2. }:>
Court.wad - Detail-heavy feature laden experiment,
Inspired by a SLIGE construct and
Silent Hill.
Headshot.wad - how to make a headshot. (ZDoom 2.1.0 or better)
Barrel.wad - Over-powered eye-candy barrels :D. (ZDoom 2.1.0 or better)
Barrel_S.wad - Same, but weaker barrels. (ZDoom 2.1.0 or better)
Decals.wad - Better bloodsmears for ZDoom
Splash.wad - Water splashes for Doom2 (ZDoom 2.1.0 or better)
ANTS.wad - Created mostly for zHalloween (ZDF project),
this is more or less the player being swarmed
by a horde of flesh-eating ants. Also contains
a palette change, an "Old film" effect, and
a flamethrower.
Daisy.wad - Open console, "summon Daisy". 'Nuf said.
Station1.wad - My unfinished "Aliens" project. Requires GZDoom and
the AVP2 Texturepack.
Additional Credits to : Too many to count.
===========================================================================
* What is included *
New levels : Yes
Sounds : Yes
Music : No ?
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : No
Other files required : Blood Resource Pack, by Tormentor667 (idgames)
AVP2 Texture Pack, from www.doomworld.com/afterglow
* Play Information *
Game : DOOM2
Map # : various, mostly MAP01
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : Tech demos mostly
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : Unknown
Editor(s) used : Unknown/many
Known Bugs : Don't even get started...
May Not Run With... : anything besides ZDoom
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for
modification or reuse.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.3dgamers.com/pub/idgames/ and mirrors