===========================================================================
Advanced engine needed : Any engine that isn't vanilla doom
Primary purpose : Single play
===========================================================================
Title : Stimulants
Filename : Stimulants.wad
Release date : 02/25/21
Author : Justin "Breezeep" Kelly
Email Address : [redacted]
Other Files By Author : Somewhere in Irem, The Recycling Bin, and tons of
other contributions to community projects (I.E.
Akeldama, 1000 lines Community Projects, Mayhem
Series, etc.)
Description : A small compilation consisting of 5 speedmaps, each
playable from pistol start and involving
challenging gameplay scenarios.
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* List of Maps *
MAP01 - Slackerdash
MAP02 - Keranen Lane
MAP03 - Redrum
MAP04 - Hardline
MAP05 - Impotent
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*Music Used *
MAP01 - "Gerbert" by Mark Klem
MAP02 - "Schneider" by Alfonzo
MAP03 - "Clippings" by Alfonzo
MAP04 - "Reason for Nothing" by Mark Klem
MAP05 - "Ain't My Bitch" by Metalica, sequenced by MetalliPantera
Intermission - "Booster" by Mark Klem
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* What is included *
New levels : 5
Sounds : No
Music : Yes
Graphics : Yes, A new sky from qboard.wad
Dehacked/BEX Patch : Yes
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : 01-05
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : 1-5 hours per map, compiled within a few weeks.
Editor(s) used : Ultimate Doom Builder, SLADE, Whacked, Paint.net
Known Bugs : map02 and map03 have seg overflow issues
May Not Run With : Chocolate Doom
Tested With : Prboom +, Doom Retro, GZDoom
* Copyright / Permissions *
This work is licensed under the Creative Commons
Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a
copy of this license, visit
http://creativecommons.org/licenses/by-nc-nd/4.0/
You are free to copy and redistribute the material in any medium or format.
If you do so, you must give appropriate credit, provide a link to the
license, and indicate if changes were made. You may do so in any reasonable
manner, but not in any way that suggests the licensor endorses you or your
use. You may not use the material for commercial purposes. If you remix,
transform, or build upon the material, you may not distribute the modified
material.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors