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Archive Maintainer      : Thank you!
Advanced engine needed  : yes
Primary purpose         : Single play
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Title                   : Blood Grave
Filename                : Bloodgrave.wad
Release date            : 2-2-23
Author                  : Treehouseminis
Email Address           : [redacted]
Other Files By Author   : MEAT MACHINE
Misc. Author Info       : First maps from a newer mapper!

Description             : 3 maps based around green marble, and blood
                         textures. Slaughter gameplay.  BOOM format, comp
                         level 9

Additional Credits to   : Custom midis:
                         map1 Viridian Tomb
                         music : Sombre Visions - Tristan Clark

                         map2 BloodFall
                         music : Ionian Isolation - Tristan Clark

                         map3 Temple
                         music : Darkest Hour - Tristan Clark

                         Textures:
                         * DISCLAIMER *
                         This PWAD contains select texture(s) and flat(s)
                         that can originally be found
                         in GothicDM or Gothic2. Credit and thanks go out to
                         the artist(s) of said
                         flat(s) and texture(s) and also to the rest of the
                         Gothic Crew (1997/98). The
                         ORIGINAL GothicDM(2).ZIP can be found at CDROM.COM.
                         Each said PKZIP archive
                         contains thirty-two professional quality levels and
                         music.
                         http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothicdm.zip
                         http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothic2.zip

                         Nick Baker, aka NiGHTMARE

                         for the recolor on certain textures from
                         NB_RECOL.wad
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* What is included *

New levels              : 3
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 5 weeks
Editor(s) used          : UDB, Slade3, doomwriter, dehacked
Known Bugs              : might be visual bugs in map02, couldn't recreate in
                         gzdoom or prboom but saw it in letsplay
May Not Run With        : needs boom comp level 9 engine to work
Tested With             : prBoom 2.62 GZDoom 4.82


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors