===========================================================================
Advanced engine needed  : MBF21
Primary purpose         : Single play
===========================================================================
Title                   : BITTER DREAM
Filename                : BITTER.ZIP
Release date            : January 13, 2025 - Original Release Candidate Oct 13, 2024
Author                  : LVENdead
Email Address           : [redacted]

Description             : A dark, cosmic adventure against an unyielding
                         force.

                         10 MBF21 maps comprised of 3 chapters with a loose
                         narrative thread and all original music composed by
                         me. Maps feature lots of exploration, incidental
                         combat, and larger setpieces. Maps start off easy
                         and escalate to manageable slaughter by the end.
                         Difficulty settings are fully implemented and
                         tailored to give you a decent challenge at your
                         desired skill level.

Additional Credits to   : Playtesters:
                         Sandwedge, Man_With_Gun, Doomkid, Knifeworld,
                         Raiva, Maribo, EduardoAndFriends, Peccatum
                         Mihzamiz, myolden

                         Assets:
                         Green Tree Sprite - lilpastasalad
                         Green Lost Soul - Realm667
                         Shotgun Pickup Sprite - Realm667
                         Chaingun Weapon Sprite - Bourgeoisie Deathmatch
                         ENDOOM - Peccatum Mihzamiz
                         TITLEPIC - Modified from wallup.net
                         INTERPIC - Modified from pixabay.com

                         All the people who reported bugs after launch :)
===========================================================================
* What is included *

New levels              : 10
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP 01 - MAP 10
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 22  months on and off
Editor(s) used          : Ultimate Doom Builder, Slade, Sekaiju, GIMP
Known Bugs              : In current versions of GZDoom, projectiles are
                         pushed back into the center of the map by scrolling
                         floors which is unintended.
May Not Run With        : Any port not listed below.
Tested With             : DSDA-Doom v0.27.4 and above. GZDoom v4.11.3 and
                         above.


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-NonCommercial
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors