Advanced engine needed  : No, but removing the save game limit is recommended.
Primary purpose         : Single play
===========================================================================
Title                   : Big Spaceport
Filename                : bigport.wad
Release date            : 1/30/2014
Author                  : Jay Greguske
Email Address           : [email protected]

Description             : Big Spaceport is a collection of levels designed from
                         scratch that are meant for Doom 2 veterans. They are
                         very large, and far more challenging.

                         Play "Hey Not Too Rough" for less of a challenge, it
                         lies somewhere between "Hurt Me Plenty" and "Ultra
                         Violence" in the original game. For most players, HMP
                         should provide plenty of action for your first time
                         with these levels; the item placement and most count
                         are designed to be fair. UV is for the second time
                         through. You are expected to know the level layouts
                         and at least half of the secrets to be able to succeed.
                         While 100% kills are possible, you must be very
                         conservative with your resources and remember where
                         you left supplies behind.

Additional Credits to   : id Software, Yadex, and the Eureka authors
===========================================================================
* What is included *

New levels              : Yes, 6
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No

* Play Information *

Game                    : DOOM2
Map #                   : Maps 01-06
Single Player           : Yes; designed for veterans
Cooperative 2-4 Player  : Yes; untested
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes; nightmare is probably impossible


* Construction *

Base                    : New levels from scratch
Build Time              : About a year's worth of weekends
Editor(s) used          : Eureka, Yadex
Known Bugs              : Savegame overflows on Map 3, 4, 5, and 6.
May Not Run With        : Unknown
Tested With             : Chocolate Doom, GZDoom


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse, provided you adequately credit this author.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

* Where to get the file that this text file describes *

The usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors