===========================================================================
Advanced engine needed : GZDoom (Map is in UDMF)
Primary purpose : Single play
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Title : Bread In A Mailbox
Filename : BIAMB
Release date : 7-27-2023
Author : MArt1And00m3r11339
Email Address : [redacted]
Other Files By Author : Other files can be found here:
https://doomwiki.org/wiki/Timothy_Brown_(MArt1And00m3r11339)
Description : This map is based on the viral image on social
media about a Texas woman who (allegedly) baked
bread inside a mailbox due to the extreme heatwave.
While this story was disputed by independent
fact-checkers, I thought that it was pretty funny
so I decided to make a Doom map based on it ("Bread
In A Mailbox"). The idea here is that you have to
rush to the inside of the house as fast as possible
as you can die from being out in the heat for too
long, so you take damage from being outdoors. Once
you take out all the enemies and collect all the
keys, you rush back to where you started to
activate the locked switch near the mailbox.
Lastly, the bread appears in the mailbox and you
finally get that loaf that you deserve. Play
through can be found at:
https://youtu.be/jIrbEmwNK-U
Additional Credits to : -ID Software for Doom II.
-Maximiliano Cislaghi for the mugshot.
-Realm 667 for the custom monsters.
-People in the Doom Hub Facebook group
(
https://www.facebook.com/groups/417458128715781)
for the assistance with the pestilence (I had to
convert the Z-Script to DECORATE because I did not
know how to go about using the said patch. The file
did not have an OLDCODE patch).
*If there is anything that I missed, be sure to
inform me so that I can fix it.
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* What is included *
New levels : 1
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : 1
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : Designed for
Other game styles : None
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : 6 days
Editor(s) used : GZDB, Slade 3
Known Bugs : None that I know of.
May Not Run With : Boom or its forks (DSDA-Doom, etc) because the map
is in UDMF.
Tested With : GZDoom v4.10.0
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors