===========================================================================
Advanced engine needed  : Limit removing
Primary purpose         : Single play
===========================================================================
Title                   : Belial's Bad Brain
Filename                : BBB.WAD
Release date            : 02 Feb 2008
Author                  : Alexander "Eternal" S. (aka Deadall)
Email Address           : [email protected]
Other Files By Author   : Remain1, Epic, Generator of Evil,
                         The Horror Collection (Eden.wad), Napalm,
                         NORDHELL
Misc. Author Info       : Russia, Moscow.

Description             : One level for any limit removing ports.
                         PrBoom-Plus or (G)ZDoom are recommended.

                         This level is improved version of my map for
                         speedmap contest on iddqd(point)ru on which all
                         competitors were limited with four hours and with
                         common theme. I hope all players who liked my
                         "Generator of Evil" will like this level too.

                         If this level is too hard for you, then you can
                         watch in-wad demo1 by Nikolay "Heretic" Kamnev.
                         Compatible port like prboom-plus is needed in
                         this case.

                         Important:

                         Do not play this level in the current vanilla
                         PrBoom (up to 2.4.8 for now), because of all
                         existing versions of PrBoom are buggy on levels
                         with big open areas - precision problems.
                         Use PrBoom-Plus instead of classic PrBoom.

                         The latest Eternity release (3.33.33) also can't
                         handle this map correctly - the same precision
                         problems.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : Yes
Other                   : No
Other files required    : No


* Play Information *

Game                    : DOOM2
Map #                   : map01
Single Player           : Designed for
Cooperative 2-4 Player  : Starts included but not tested
Deathmatch 2-4 Player   : Player starts only
Other game styles       :
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : five days
Editor(s) used          : DoomBuilder 1.68, DeepSea 12.02
Known Bugs              : none
May Not Run With        :
Tested With             : glboom-plus.exe 2.4.8.2


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors