===========================================================================
Advanced engine needed  : Limit-removing (complevel 2)
                         Meant for as close to vanilla settings as possible
                         If your port allows you to choose between software
                         and hardware rendering (e.g. GZDoom), select
                         software rendering
Primary purpose         : Single-player
===========================================================================
Title                   : Barbie Girl
Filename                : BARBIE.WAD
Release date            : TBD
Author                  : Adam Windsor / Capellan
Email Address           : [redacted]
Other Files By Author   : This and that
Misc. Author Info       : Is a rare bipedal cacodemon.

Description             : The UAC has been conducting experiments on
                         demons, again.

                         They've lost contact with the base where they
                         were conducting the tests.

                         What a shock.

                         Your job is to go in and clear out the base.

                         Alas, a failsafe means that the exit from
                         the complex cannot be accessed until the full
                         test regimen has been completed.

                         So you're ALSO going to need to make sure the
                         tests are done.

                         Don't let the test subject die, or your only
                         way out is as chunky giblets.

Additional Credits to   : Demon of the Well and kakhome1 for playtesting.
                         Everyone else who gave feedback.
                         Vermil, for saying this should NEVER be done.
                         Aqua.
                         iD software, of course.
===========================================================================
* What is included *

New levels              : Yes
Sounds                  : No
Music                   : Yes.  You're welcome!
Graphics                : New titlepic and interpic.
Dehacked/BEX Patch      : Just update the level name; it's included in the
                         WAD and as a separate file for those ports which
                         need it separately.
Demos                   : No
Other                   : No
Other files required    : No

* Play Information *

Game                    : Doom 2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Not Supported
Deathmatch 2-4 Player   : Not Supported
Other game styles       : No
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 7 October 2020 - 19 October 2020 (initial build)
                         20 October 2020 - YY November 2020 (playtesting & revisions)
Editor(s) used          : GZDoomBuilder, Doomwriter, SLADE
Known Bugs              : None at this time
May Not Run With        : Anything that's not a limit-removing Doom port
                         If your port allows you to choose between software
                         and hardware rendering (e.g. GZDoom), select
                         software rendering
Tested With             : PrBoom+ 2.5.1.3, Crispy-Doom 5.6.0, ZDoom 2.8.1


* Copyright / Permissions *

Authors MAY NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors