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Title : Austerity - A Simplicity Tribute
Filename : austerity.pk3
Date Finished : December, 24th 2006 (v1.0)
Revision Dates : December, 25th 2006 (v1.01)
February, 28th 2007 (v2.0)
May, 18th 2011 (v2.1)
May, 10th 2020 (v3.0)
Author : Daniel "Tormentor667" Gimmer
Web Page :
http://www.realm667.vom
Email Address : [redacted]
Description : A little map-set inspired by AgentSpork's masterpiece
and megawad project "Simplicity". 3 short levels with
high-speed gameplay and classic expectations.
Thx goes to : id Software for DooM & Quake
Randy Heit for ZDoom
Graf Zahl for GZDoom
AgentSpork for Simplicity (some textures & graphics)
Authors of AltDeaths from
https://realm667.com/index.php/en/component/docman/?task=doc_download&gid=766&Itemid=
Pascal Van Heiden for Doom Builder
The team responsible for Ultimate Doom Builder
Nick "Nightmare" Baker for his texture sets
Wadfather and its contributors for the skybox
The ZDoom community for technical support
Epic Megagames "OMF 2097" and "Epic Pinball" for music
Bjorn "Vader" Ostmann, "The NUtcracker", "none",
Solarsnowfall and Cutmanmike for Beta Testing
NightFright for the statusbar code and brightmaps
Nash and Enjay for the old Nashgore system
KeksDose for fire effect base sprites
Ozymandias81 for some new effects, improvements and testing
Nash for zscriptfied actors and effects
WH-Wilou84, Turin Turambar, blueinferno776, boris and DynamiteKaitorn for beta testing
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* Play Information *
Map # : MAP01 - MAP03
Source Port : GZDoom 4.4+
Single Player : Yes
Cooperative 2-8 Player : Yes
Deathmatch 2-8 Player : No
Difficulty Settings : Yes
New Sounds : Yes
New Music : Yes
New Graphics : Yes
* Construction *
Base : Inspired by Simplicity, Maps from scratch
Build Time : v1.0 - 3 months
v3.0 - 3 weeks
Editor(s) used : Adobe Photoshop, DoomBuilder, ACC, WinTex, XWE, Ultimate Doom Builder,
Slade, WadExt, LameXP, GIMP
Known Bugs : None
* Copyright *
You may use material from this project for your own projects as long as you credit the respective creators.
You may upload this file somewhere else as long as this file stays included as it is.
You may base projects on this resources and setting.