===========================================================================
Advanced engine needed : Boom Compatible
Primary purpose : Single + coop play
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Title : Arceon
Filename : arceon.wad
Author : DMPhobos
Email Address : [redacted]
Other Files By Author : Eternal Damnation along with various contributions
to other projects
Description : ***********************Story***********************
For a few decades, the Arceon asteroid, that orbits
near a giant star has been home to a mining and
more importantly a secret research station. While
the exact nature of the experiments done in the
station remains a secret, one of the recent findings
not only resulted in a catastrophic invasion that
has overrun most of the facilities, but also has
changed the course of the asteroid which is now
speeding towards the giant star where it will crash
disintegrating Arceon and all of it's facilities
As one of the few survivors of the invasion, you
must find your way thru Arceon and escape the
asteroid into the escape ships that managed to
escape the station.
Arceon is a boom compatible mapset consisting of 6
medium length maps plus an epilogue map, mainly
consisting of techbase themed maps, with different
themes based on the light color of each map
Each of the maps was built with an emphasis on
having layouts that encourage incidental combat
from monsters and are easy to navigate, filled
along with several combat setpieces.
Map list and music
Map01 - Radioactive fuel (Fuel - AD_79)
Map02 - Nameless section (Phalanx - Jimmy)
Map03 - Danger Lights (Illusion - Tristan Clark)
Map04 - Bullets are wearing your name (Uranium -
AD_79)
Map05 - The Systems have gone berserk (Escaping the
mechanism - Jimmy *bespoken for this project*)
Map06 - The Gateway is a wreck (A Presence from
Ages Past - Jimmy *bespoken for this project*)
Epilogue - And beyond... (Wandering Souls - AD_79)
Title Music: Get Ready from Alien 3 (NES) -
Original track by Jeroen Tel
Intermission Music: Lost in the Ether - Jimmy
(*bespoken for this project*)
Text Music: Broken Mirror - Tristan Clark
******************Aditional notes******************
All maps were balanced for pistol start, but
continuous play is allowed, and there are death
exits placed for continuous play in mind.
Bear in mind that some fights run on strict timers
so doing no monster runs will involve a lot of
waiting.
Map04 is broken with no monsters
Additional Credits to : Jimmy for the original midi tracks
Ad_79 and Eris for the additional midis
Ukiro for the OTEX textures
Fuzzball for the OTEX status bar
Mechadon for the epilogue map sky
Misty for the EMAPINFO lump
All the people who tested the maps and gave
feedback at different stages of development:
Aquila Crysaetos, Misty, Liberation, Moustachio
(Aka The Mysterious Moustachio), HAK3180,
Bridgeburner, Ukiro, Dragonfly and Jimmy
All the people who reported some bugs after the
DW RC release:
GarrettChan, ReaperAA, nb18767, Major Arlene,
Silent Wolf and Soulless
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* What is included *
New levels : 6 Maps (+1 epilogue map)
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : Map01 - Map07
Single Player : Designed for
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : Built on and off between late 2018 and 2021
Editor(s) used : GZDoom Builder bugfix, Ultimate Doom Builder, Slade
Known Bugs : Most maps have weird angled lines, and because of
this, elastic collisions and wallrunning are a bit
common.
Using freelook might reveal some weird tricks meant
to hide some stuff in software mode.
May Not Run With : Ports that are not boom compatible
Tested With : Primarily tested with dsda-doom and gzdoom (using
boom strict compat settings), along with additional
testing with EE Engine and early tests using
PrBoom+
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors
Made in Mexico