===========================================================================
Advanced engine needed  : Boom Compatible
Primary purpose         : Single + coop play
===========================================================================
Title                   : Arceon
Filename                : arceon.wad
Author                  : DMPhobos
Email Address           : [redacted]
Other Files By Author   : Eternal Damnation along with various contributions
                         to other projects

Description             : ***********************Story***********************
                         For a few decades, the Arceon asteroid, that orbits
                         near a giant star has been home to a mining and
                         more importantly a secret research station. While
                         the exact nature of the experiments done in the
                         station remains a secret, one of the recent findings
                         not only resulted in a catastrophic invasion that
                         has overrun most of the facilities, but also has
                         changed the course of the asteroid which is now
                         speeding towards the giant star where it will crash
                         disintegrating Arceon and all of it's facilities
                         As one of the few survivors of the invasion, you
                         must find your way thru Arceon and escape the
                         asteroid into the escape ships that managed to
                         escape the station.

                         Arceon is a boom compatible mapset consisting of 6
                         medium length maps plus an epilogue map, mainly
                         consisting of techbase themed maps, with different
                         themes based on the light color of each map

                         Each of the maps was built with an emphasis on
                         having layouts that encourage incidental combat
                         from monsters and are easy to navigate, filled
                         along with several combat setpieces.



                         Map list and music
                         Map01 - Radioactive fuel (Fuel - AD_79)
                         Map02 - Nameless section (Phalanx - Jimmy)
                         Map03 - Danger Lights (Illusion - Tristan Clark)
                         Map04 - Bullets are wearing your name (Uranium -
                         AD_79)
                         Map05 - The Systems have gone berserk (Escaping the
                         mechanism - Jimmy *bespoken for this project*)
                         Map06 - The Gateway is a wreck (A Presence from
                         Ages Past - Jimmy *bespoken for this project*)
                         Epilogue - And beyond... (Wandering Souls - AD_79)

                         Title Music: Get Ready from Alien 3 (NES) -
                         Original track by Jeroen Tel
                         Intermission Music: Lost in the Ether - Jimmy
                         (*bespoken for this project*)
                         Text Music: Broken Mirror - Tristan Clark

                         ******************Aditional notes******************
                         All maps were balanced for pistol start, but
                         continuous play is allowed, and there are death
                         exits placed for continuous play in mind.

                         Bear in mind that some fights run on strict timers
                         so doing no monster runs will involve a lot of
                         waiting.

                         Map04 is broken with no monsters


Additional Credits to   : Jimmy for the original midi tracks
                         Ad_79 and Eris for the additional midis
                         Ukiro for the OTEX textures
                         Fuzzball for the OTEX status bar
                         Mechadon for the epilogue map sky
                         Misty for the EMAPINFO lump

                         All the people who tested the maps and gave
                         feedback at different stages of development:
                         Aquila Crysaetos, Misty, Liberation, Moustachio
                         (Aka The Mysterious Moustachio), HAK3180,
                         Bridgeburner, Ukiro, Dragonfly and Jimmy

                         All the people who reported some bugs after the
                         DW RC release:
                         GarrettChan, ReaperAA, nb18767, Major Arlene,
                         Silent Wolf and Soulless
===========================================================================
* What is included *

New levels              : 6 Maps (+1 epilogue map)
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : Map01 - Map07
Single Player           : Designed for
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Built on and off between late 2018 and 2021
Editor(s) used          : GZDoom Builder bugfix, Ultimate Doom Builder, Slade
Known Bugs              : Most maps have weird angled lines, and because of
                         this, elastic collisions and wallrunning are a bit
                         common.
                         Using freelook might reveal some weird tricks meant
                         to hide some stuff in software mode.
May Not Run With        : Ports that are not boom compatible
Tested With             : Primarily tested with dsda-doom and gzdoom (using
                         boom strict compat settings), along with additional
                         testing with EE Engine and early tests using
                         PrBoom+


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Made in Mexico