===========================================================================
Advanced engine needed : Boom Compatible
Primary purpose : Single play
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Title : Amalgamation 2: Cairo AD
Filename : AMALGA2.zip
Release date : 21/10/21
Author : mrthejoshmon
Email Address : [redacted]
Other Files By Author : Various
Misc. Author Info : No
Description : Requires the TNT IWAD
Amalgamation is a series of maps that takes every
failed, unfinished and unrealised map idea I have
ever had and, well, amalgamates them into one.
The first map contained all the "conventional
ideas" and this second map now contains all the
abstract and unconventional ideas I have had, from
asteroid belts to space Egypt.
This is a culmination of everything I have never
made, I have done my best to string them together
cohesively.
It is quite a long level, it takes me about 30-45
minutes to complete, playtester usually took an
hour or so.
I have hopefully made this map as user friendly as
possible using feedback given by playtesters, it
should be a fairly challenging yet not frustrating
experience for new and old players.
Important Requirement: Infinite Lost Souls need to
be on, jump and crouch are not to be used and
projectiles must be able to pass through objects
for the best possible experience.
Additional Credits to : Glenzinho: Playtesting and Feedback and Technical
Advice (Hud)
Scrangus McBrickdad: Technical Advice (Hud)
Big Ol' Billy: Technical Advice (Hud)
Chainie: Technical Advice (Hud)
Unoduegaspe: Feedback
The DBK: Being the DBK
Ceeb: Powerslave Texture Pack
Tormentor667: Duke 3D Texture Pack
Samuel Villarreal, Emil Brundage: IDTEX Texture
Pack
Midi: Unused Midi from leaked alpha build of Blood
Deus Ex (Duke4.net): Providing direct download of
Midi
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* What is included *
New levels : 1
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Final Doom
Map # : MAP01
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : Years, honestly
Editor(s) used : Doombuilder, Slade 3
Known Bugs : There is a single slime trail that relocates itself
every time I save the map, I cannot isolate or kill
it so now he just lives in the map, his name is
Greg, I hate him.
May Not Run With : Anything not compatible with BOOM
Tested With : PrBoom, ZDoom, GZDoom
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.gamers.org/pub/idgames/ and mirrors