Date Completed         : 7/3/04
Title                  : Scuba Steve's: Action DooM
Filename               : action.wad
Other Works            : Ghostbusters DooM
                        http://doomworld.com/gbd2/
Author                 : "Scuba" Stephen Browning

Email Address          : [email protected]

Description            : Action Doom is meant to try and bring back the run and gun
                        feeling from the old 2D shooters like Contra and Metal Slug.
                        In the tradition of such games there are no bullet weapons,
                        only projectiles.  And just like Contra every enemy and
                        subsequently you, all have but one hit point, aside from
                        bosses and mini bosses.

                        To make the game feel more 2D and less frustrating, you will
                        never be attacked from behind, and the level is entirely
                        linnear.

Story (From the Manual): The year is 2174 and the Union Aerospace Corporation is in
                        over its head.  On a remote island in the Gulf of Mexico,
                        the United States Goverment funded the construction of the
                        top secret UAC Site 4 Labs.  They were to be in charge of
                        the work the government was unwilling to show the public.
                        Originally, the base was constructed to investigate extra
                        terrestrial lifeforms buried deep beneath the surface of
                        the earth.  Recently however, scientists and army officials
                        together have begun teleportation experiments... into other
                        dimentions.  Using this newfound portal technology, the
                        United States Government has created a gateway into Hell
                        itself.

                        As if things couldn't get more convoluted, the story doesn't
                        end there.  Now, never content to just sit idle, scientists
                        at UAC Site 4 have begun genetically altering demons brought
                        back from hell, with the DNA from the Aliens found at the
                        crash site.

                        It has been a week since any contact has been made with
                        Site 4, and the government has only one option left, the men
                        and women of the most elite government task force known as
                        I.M.P.S.E.  It's up to you to discover what happened to the
                        UAC Installation.

     ===============================================================

* Play Information *

Game                    : zdoom.exe with doom2.wad, you'll need the latest (.63 or Higher)
                         version of ZDoom 2.0 (find it at http://zdoom.org/files/lars)
                         It's not required, but it looks better if you go into options,
                         Display Options, Messages and turn on "Scale Text in High Res"

Levels                  : 4 maps, 2 seperate maps and a hub level of 2 maps
Single Player           : Yes (intended)
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes.
                         Beginner - More guns and fewer monsters, 100 hp
                         Easy     - More guns and fewer monsters
                         Normal   - Average
                         Contra   - Fewer guns and more monsters

New Sounds              : Yes
New Graphics            : Yes!
New Music:              : Yes
               Original Music
                         Action Doom    -     -     -    - Julian
                         Ending         -     -     -    - Julian
                         Funky Chase    -     -     -    - Julian
                         Slasher        -     -     -    - Julian
                         The Street     -     -     -    - Julian
                         Da Boss        -     -     -    - Julian
               Other Sources
                         Confuzion      -     -     -    - Rufferto
                         Svolkraq       -     -     -    - Tykrod
                         Mario 3 (Ice world Remix)  -    - Robert Smith
                         Super Metroid Item Area    -    - Nintendo
                         Frozen in Time (Metroid Fusion) - Nintendo
                         Metroid Fusion Boss theme       - Nintendo
                         Contra Ending Theme             - Konami

               Other sources include chiptunes.com and vgmusic.com


     ===============================================================

* Very Special Thanks To *

- Mike "Cyb" Watson       : Zdoom Scripting... this wad wouldn't have worked without him
                           most of the scripting is Cyb Script (tm)
- Kara "Nanami" Rader     : Nami did alot of the early scripting like the score
- Julian "Julian" Aubourg : Alot of the great music in Action DooM was provided by him
- Andrew "Linguica" Stine : Spent countless man hours making The Doom Racer Arcade Game
- SNK                     : Metal Slug's Explosions, and alot of inspiration
- Konami                  : Even more inspiration
- Banjo Software          : Breaking Glass and a Large door texture
- Ace Team Software       : Truck Texture, and one or two others
- 3D Realms               : A few Duke sprites, and sounds
- Rogue                   : Strife Textures
- Raven                   : I think I used their Ice texture...
- id Software             : Doom, Several Quake sounds
- Skulltag                : The Box!
- Laz Rojas, Wolfendoom   : Large Shell Sprite, and a texture or two
- Nintendo, Metroid       : Music
- The cast of #youfailit  : For telling me to quit working on Action Doom to
                           work on Zoom full time.
- Beta Testers            : Amymaster   - Loser
                           Mancubus II - Loser
                           SargeBaldy  - Loser
                           Hobo        - Looser
                           Espi        - Loser
                           UltraViolet - Loser(x2)
- Sgt Crispy              : His Doom Radio in game sound byte
- DiluteCo                : Repairing a mod file


     ===============================================================

* Construction *

Base                    : Maps  : From Scratch
                         GFX   : Entirely Original, aside from the few graphics and
                                 textures mentioned above.
                         Sounds: Misc locations or scratch
                         Music : Julian, Misc authors

Editor(s) used          : Wintex, Doom Builder, Paint Shop Pro 6, Soundforge 4.5,
                         Photoshop 7, WadAuthor, XWE

Build time              : Started Around September 2003, but the original "subject" had
                         been started years ago.  It was a simple patch that had
                         you fire projectiles from the doom pistol while everything
                         died in one hit.

Fixes                   : None

Known Bugs              : Due to extensive Dehacked work, I have encountered...

                         When you pick up the clipboards, you can never select them
                         again.  In order to avoid doom autoselecting them in battle
                         I gave them 0 ammo, so it only allows you to pick them up
                         but never select back to them.

                         Occasionally, the shots fired by the endboss will hit and not
                         dissappear.  This shouldn't interfere with gameplay at all.

                         Any other problems are probably your fault for using God mode.

     ===============================================================

* Copyright / Permissions *

Authors MAY use the maps in this wad as a base for additional maps.  Provided
with this file is a changelog that tells all objects changed so you know what
is used.  Please, credit me where due if you do use it as a base.

Authors MAY use resources in this wad provided you give this wad a mention in
your text file and more importantly that you give the original author credit
where applicable.

You may distrubute this file in any format (CD ROM, BBS, whatever) provided
that you include all files included in your distribution (as in, this text
file and the wad) and it is not sold or traded for anything.  Same goes for
wads using resources from it.

Where to Get this wad:

http://action.mancubus.net


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Questions, comments, complaints, flames, and so on, don't hesitate to mail me:
                                                       [email protected]

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