===========================================================================
Archive Maintainer      :
Update to               :
Advanced engine needed  : GZDOOM
Primary purpose         : Single+Coop play
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Title                   : ACE-1
Filename                : ace-1.wad
Release date            : 4/3/21
Author                  : Arrowhead12 [Colton Murchison]
Email Address           : [redacted]
Other Files By Author   : N/A
Misc. Author Info       : 25 year old Canadian doomer

Description             : ACE-1 stands for 'Arrowhead Compilation Episode 1'. A collection of varied levels ranging from hell to techbase. This is a compilation, not a cohesively designed episode.

Additional Credits
-------------------

Playtesters and Feedback:

Special thanks to Orcsbreath, Biodegradable, Krenium, eirc, Suitepee, thelazyqdude, PeceMan, Dubbag, and last but not least, Karl515!

Without the encouragement / feedback from these folks, I probably wouldn't have gotten this far! Thanks again!

Music:

MAP01 - 'BD_E1M1' from Simply Phobos, by Paul Corfiatis, (pcorf).
MAP02 - 'Deephell' from Paul's Deathmatch, by Paul Corfiatis, (pcorf).
MAP03 - 'Anger' from Paul's Deathmatch, by Paul Corfiatis, (pcorf).
MAP04 - 'Pain' from Paul's Deathmatch, by Paul Corfiatis, (pcorf).
MAP05 - 'Dancing' from Paul's Deathmatch, by Paul Corfiatis, (pcorf).
MAP06 - 'Carnage Cycle' by Immorpher.
MAP07 - 'Escalate' from Escalation Titan, by James Paddock, (Jimmy).
MAP08 - 'First Person Shooter' MIDI adapted from the Doom movie, made / arranged by Kyle Dobson.
        Original arrangement by Clint Mansell.


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* What is included *

New levels              : 8
Sounds                  : No
Music                   : Yes
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : N/A
Other files required    : none


* Play Information *

Game                    : DOOM2
Maps #                  : MAP01-MAP08
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : N/A
Difficulty Settings     : Yes, all implemented.


* Construction *

Base                    : New from scratch
Build Time              : 62-63 hours, beginning to end.
Editor(s) used          : DoomBuilder 2, DoomBuilder X, Slade 3.
Known Bugs              : Hopefully, there are none left. If you find one, DM me on Doomworld.
May Not Run With        : Original EXE, Chocolate Doom, non-limit-removing ports.
Tested With             : GZDOOM 4.1.2, GZDOOM 4.5.0.



* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors