===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single play
===========================================================================
Title                   : Abyssal Speedmapping Sessions: Session 3
Filename                : abysped3.wad
Release date            : 03/20/2014
Authors                 : Obsidian
                         Xaser
                         Alfonzo
                         An_mutt
                         Scifista42
                         Ribbiks
                         Phobus

Email Address           : [email protected](Obsidian's email address)

Misc. Author Info       : The Abyssal Speedmapping Sessions are held by
                         Obsidian and are open for pretty much anyone
                         to participate in. PM Obsidian on Doomworld,
                         ZDoom forums or the Abyss if you're interested.

Description             : 7 maps made during the third Abyssal Speedmapping
                         Session in the space of two hours, with 15
                         minutes for music and texture selection and 15
                         minutes for bugfixing. Each mapper had 3 themes
                         to choose from:

                         - Episode 4
                         - Fortress behind a waterfall
                         - "Wormhole" style: 2 identical maps,one harder
                           than the other

                         Alfonzo, an_mutt and Obsidian used the Alfonzo
                         Treatment.

Credits to              : Id Software for Doom II
                         CodeImp of Doom Builder 2
                         SirJuddington for SLADE3
                         Exl for WhackEd4


Additional Credits to   : Tarnsman, Mugsy, Alfonzo, Xaser, Phobus, An_mutt
                         and Ribbiks for showing up
                         Scifista42 for making a map despite not being on
                         the Skype session

Anti-credits to         : Tarnsman for mapping for something completely
                         different and distracting Alfonzo

===========================================================================

* Maplist *

MAP01: Poof Factory
Author: Obsidian
Music: "Ode to Joy" by Beethoven
Format: Vanilla compatible
Theme: Wormhole

MAP02: Woodchip Woodchip
Author: Phobus
Music: "DKC2 Enchanted Forest" by King Meteor
Format: Limit removing
Theme: Wormhole

MAP03: Half-Fortress
Author: Alfonzo
Music: "Let's Go" by Bjorn A. Lynne
Format: Vanilla compatible
Theme: Fortress behind waterfall

MAP04: Precursor Consortium
Author: Xaser
Music: "Stoptime" by Yafkak
Format: Limit removing
Theme: Episode 4

MAP05: Evil Training
Author: Scifista42
Music: "Wriggling Enmity" from Albert Odyssey 2
Format: Limit removing
Theme: Episode 4

MAP06: Shitwolf
Author: Ribbiks
Music: "Flowing River" from Shining Force 3
Format: Boom compatible
Theme: Fortress behind waterfall

MAP07: I would walk 10000 Bricks
Author: An_mutt
Music: "Miniboss" from Secret of Evermore
Format: Vanilla compatible
Theme: Fortress behind waterfall

===========================================================================
* What is included *

New levels              : 7
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : MAPINFO


* Play Information *

Game                    : Doom 2
Map #                   : MAP01 - MAP07
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : No


* Construction *

Base                    : New from scratch
Build Time              : 2 hours per map(3 for Alfonzo, an_mutt and
                         Obsidian)
Editor(s) used          : Doom Builder, SLADE3, WhackEd4
Known Bugs              : Maybe
May Not Run With        : Maps 2, 4, 5, 6 and 7 won't work in vanilla Doom.
Tested With             : ZDoom


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.



* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors