===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single play
===========================================================================
Title                   : Abyssal Speedmapping Sessions: Session 65
Filename                : abyspe65.wad
Release date            : 08/19/2022
Authors                 : Obsidian - Project Lead
                         Fletcher`
                         TheMionicDonut
                         MDevlin
                         Alper002
                         4shockblast
                         Surreily
                         Meowgi
                         SirPootis
                         Synami

Email Address           : [redacted] (Obsidian's email address)

Misc. Author Info       : i feel fantastic cause im still alive

Description             : Thirteen maps made during the sixty-fifth
                         Abyssal Speedmapping Session in the space of 2
                         hours, with 15 minutes for music and texture
                         selection and 15 minutes for bugfixing. Held in
                         two sessions twelve hours apart, each mapper had
                         two themes to choose from in the first session
                         and three in the second.
                         1. Minimum of 200 monsters
                         2. Heavy 3D bridge usage
                         3. Vanilla compatibility

Credits to              : Id Software for Doom II
                         Anotak for Doom Builder X
                         SirJuddington for SLADE3

Additional Credits to   : All the people who attended
                         Obsidian for compiling the session
                         The various people who's work contributed to the
                         MAYhem 2022 resource pack

===========================================================================

* Maplist *

MAP01: I Cannot Shitpost
Author: Alper002
Music: The music from E1M5 of Heretic
Themes: Vanilla compatibile
Time Taken: 2 hours

MAP02: Alfonzo Falls Victim to the Classic Benadryl Quiche Prank
Author: Obsidian
Music: A MIDI of "Ice Ice Baby" by Vanilla Ice
Themes: Vanilla compatibile
Time Taken: 2 hours and 7 minutes

MAP03: The Slime Hole
Author: SirPootis
Music: Compiler's choice ;)
Themes: 200 monsters
Time Taken: 2 hours

MAP04: The Sounds of Violence
Author: Alper002
Music: "Factory Theme" from Disney's Toontown Online
Themes: 200 monsters
Time Taken: 2 hours

MAP05: The Nonsensical Sewer Secret Island Thing
Author: Surreily
Music: "Sunset Over Babylon" by Jimmy
Themes: 200 monsters, 3D bridges
Time Taken: 2 hours and 10 minutes

MAP06: Another Casual Panic Map
Author: MDevlin
Music: Compiler's choice :P
Themes: 200 monsters
Time Taken: 2 hours

MAP07: A Storm of Tits, Amogus and Garfield
Author: Fletcher`
Music: "Ending #1" from Tyrian
Themes: 200 monsters
Time Taken: 2 hours

MAP08: Shitty of Industry
Author: SirPootis
Music: Compiler's choice :D
Themes: 200 monsters, vanilla compatible
Time Taken: 2 hours

MAP09: Everlasting Garfield Phones
Author: Fletcher`
Music: "One Mustn't Fall" from Tyrian
Themes: 200 monsters, 3D bridges
Time Taken: 2 hours

MAP10: Gremlin Aneurysm
Author: TheMionicDonut
Music: "Stage 5" from Gremlins 2 for the NES
Themes: 200 monsters, vanilla compatible
Time Taken: 2 hours and 30 minutes

MAP11: Magmatic Archipelago
Author: Synami
Music: "ddddd" by Synami
Themes: 200 monsters
Time Taken: 2 hours

MAP12: Doomguy Mouse in My House
Author: Meowgi
Music: "Flower Garden" from Super Mario World 2
Themes: 200 monsters, 3D bridges
Time Taken: 2 hours

MAP13: tttttttttttttttttttttttttttttttttttttttttttttttttttttttttt
Author: 4shockblast
Music: "Dark Groove (Part 1)" from Jazz Jackrabbit
Themes: 200 monsters
Time Taken: 2 hours and 15 minutes

===========================================================================

* What is included *

New levels              : 13
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : MAPINFO


* Play Information *

Game                    : Doom 2
Map #                   : MAP01-13
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : None


* Construction *

Base                    : New from scratch
Build Time              : 2 hours per map (with some exceptions)
Editor(s) used          : Doom Builder X, Ultimate Doom Builder, SLADE3,
                         WhackEd4
Known Bugs              : None
May Not Run With        : Vanilla Doom
Tested With             : PrBoom+, ZDoom, GZDoom


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.



* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors