===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single play
===========================================================================
Title                   : Abyssal Speedmapping Sessions: Session 49
Filename                : abyspe49.wad
Release date            : 12/23/2020
Authors                 : TheMionicDonut - Project Lead
                         rf'
                         Surreily
                         MDevlin
                         Pasokon Deacon
                         Obsidian
                         Breezeep
                         Clarity
                         DukeNukem4Ever
                         LordEntr0py
                         Dragonfly
                         Jimmy
                         Alper002
                         AHS
                         Worm318
                         Chaingunner

Email Address           : [redacted] (Obsidian's email address)

Misc. Author Info       : sup foo - Obsidian

Description             : Twenty-two maps made during the forty-ninth
                         Abyssal Speedmapping Session in the space of 2
                         hours, with 15 minutes for music and texture
                         selection and 15 minutes for bugfixing. Held in
                         two sessions twelve hours apart, each mapper had
                         two themes to choose from in the first session
                         and three in the second:
                         1. 50% or more items are decorations
                         2. Maps contain no "USE" linedef actions -
                            walkover or gunshot only!
                         3. 300 linedefs or less

Credits to              : Id Software for Doom II
                         CodeImp of Doom Builder 2
                         SirJuddington for SLADE3

Additional Credits to   : All the people who attended
                         Obsidian for compiling the session
                         Jimmy and Dragonfly for the fixed D1 texture pack

===========================================================================

* Maplist *

MAP01: Time Management Catastrophe
Author: Surreily
Music: "Darkness Calls" by Jimmy
Themes: 50% decoration, no Use lines
Time Taken: 2 hours

MAP02: KEEL-HAUL YOUR INFANT
Author: Obsidian
Music: MIDI of "Electric Uncle Sam" by Primus
Themes: 50% decoration, no Use lines
Time Taken: 2 hours

MAP03: Peak of The Architecture
Author: Clarity
Music: None
Themes: 50% decoration, 300 lines
Time Taken: 2 hours and a bit

MAP04: Bubsy Malone's Thanksgiving Day Jamboree
Author: Pasokon Deacon
Music: "Ghosts in the Walls" by stewboy
Themes: 50% decoration, no Use lines
Time Taken: 2 hours and 15 minutes

MAP05: Leftovers
Author: Breezeep
Music: "Novaroid" by Mark Klem
Themes: No Use lines
Time Taken: 2 hours and 20 minutes

MAP06: Pay2Win Experience
Author: Worm318
Music: "Drop the Wombat" by Jimmy
Themes: No Use lines
Time Taken: 2 hours

MAP07: Big Fist at Tiffany's
Author: Obsidian
Music: MIDI of "Breakfast at Tiffany's" by Deep Blue Something
Themes: 50% decoration, no Use lines, 300 lines
Time Taken: 2 hours and change

MAP08: Beatable
Author: Alper002
Music: "Adrian's Asleep" by Bobby Prince
Themes: 50% decoration, no Use lines
Time Taken: 2 hours

MAP09: Maximum Pogger Render Pipeline
Author: Pasokon Deacon
Music: "Freedom is So Below" by Viscra Maelstrom
Themes: No Use lines, 300 lines
Time Taken: 2 hours and 15 minutes

MAP10: Onslaught
Author: DukeNukem4Ever
Music: "Kitchen Ace (And Taking Names)" by Bobby Prince
Themes: 50% decoration, no Use lines
Time Taken: 2 hours

MAP11: New York Rat Pit
Author: rf'
Music: "Hiding the Secrets" by Bobby Prince
Themes: 50% decoration, no Use lines
Time Taken: 2 hours

MAP12: Nature's Pocket
Author: MDevlin
Music: None
Themes: 50% decoration, no Use lines
Time Taken: 2 hours

MAP13: Crematorium
Author: DukeNukem4Ever
Music: "I Sawed The Demons" by Bobby Prince
Themes: 50% decoration, no Use lines, 300 lines
Time Taken: 1 hour and 30 minutes

MAP14: This Ass, There Area
Author: AHS
Music: "Adagio for Strings and Organ" by Lee Jackson
Themes: 50% decoration, no Use lines
Time Taken: 2 hours

MAP15: Revenant goes AAAAAAA(Bloody Stronghold mix)
Author: Chaingunner
Music: "Target NeuTralized" by Bucket
Themes: 50% decoration, no Use lines, 300 lines
Time Taken: 2 hours

MAP16: When Bugs Pan Pipe
Author: rf'
Music: A MIDI from Heroes 2
Themes: 50% decoration, no Use lines, 300 lines
Time Taken: Just under 2 hours

MAP17: Failangles
Author: Alper002
Music: "On the Hunt" by Bobby Prince
Themes: 50% decoration, no Use lines, 300 lines
Time Taken: 1 hour and 30 minutes

MAP18: Torch Hell
Author: Jimmy
Music: "Into the Beast's Belly", extended by Jimmy
Themes: 50% decoration, no Use lines
Time Taken: 2 hours and 15 minutes

MAP19: You guys like Symmetry, right?
Author: LordEntr0py
Music: D_RUNNIN. On purpose.
Themes: 50% decoration, no Use lines
Time Taken: 1 hour and change

MAP20: BROVINE University
Author: TheMionicDonut
Music: MIDI of "Gloria" by Laura Brannigan
Themes: 50% decoration, no Use lines
Time Taken: 2 hours

MAP21: Technology's Only Purpose Was To Improve Your Sex Life (Get Fucked)
Author: Dragonfly
Music: "Chug" by Dragonfly
Themes: 50% decoration, no Use lines, 300 lines
Time Taken: 2 hours

MAP22: Community Chest Vore
Author: TheMionicDonut
Music: MAX300 from DDR
Themes: No Use lines, 300 lines
Time Taken: 2 hours and 20 minutes

===========================================================================

* What is included *

New levels              : 22
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : MAPINFO


* Play Information *

Game                    : Doom 2
Map #                   : MAP01-22
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : None


* Construction *

Base                    : New from scratch
Build Time              : 2 hours per map (with the exception of a few)
Editor(s) used          : Doom Builder X, GZDoom Builder, SLADE3, WhackEd4
Known Bugs              : None
May Not Run With        : Vanilla Doom
Tested With             : PrBoom+, ZDoom, GZDoom


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.



* Where to get the file that this text file describes *

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