===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single play
===========================================================================
Title                   : Abyssal Speedmapping Sessions: Session 47
Filename                : abyspe47.wad
Release date            : 11/28/2020
Authors                 : TheMionicDonut - Project Lead
                         Obsidian
                         Jacnowak
                         MDevlin
                         Obake
                         Pasokon Deacon
                         Joe-Ilya

Email Address           : [redacted] (Obsidian's email address)

Misc. Author Info       : I also wrote this! - Obsidian

Description             : Eleven maps made during the forty-seventh
                         Abyssal Speedmapping Session in the space of 2
                         hours, with 15 minutes for music and texture
                         selection and 15 minutes for bugfixing. Held in
                         two sessions twelve hours apart, each mapper had
                         two themes to choose from in the first session
                         and three in the second:
                         1. Skyfloor extravaganza
                         2. Linedef over 64 units in length
                         3. Linedefs under 255 units in length

Credits to              : Id Software for Doom II
                         CodeImp of Doom Builder 2
                         SirJuddington for SLADE3

Additional Credits to   : All the people who attended
                         Obsidian for compiling the session
                         DrDoctor for the texture pack

===========================================================================

* Maplist *

MAP01: Cheeky Bricky
Author: Joe-Ilya
Music: "Ruins" from Kirby 64
Themes: Skyfloor extravaganza, >64
Time Taken: 2 hours

MAP02: Oooh My! A Doom map!
Author: Obake
Music: None
Themes: Skyfloor extravaganza
Time Taken: 2 hours

MAP03: The Bane Mask Stay ON During Sex
Author: Obsidian
Music: Flipped MIDI of "One Winged Angel" from FFVII
Themes: Skyfloor extravaganza, >64, <255
Time Taken: 2 hours

MAP04: Ash Crack
Author: MDevlin
Music: None
Themes: >64
Time Taken: 2 hours

MAP05: Circles in the Sky
Author: Jacnowak
Music: None
Themes: >64
Time Taken: 2 hours

MAP06: Yohoho Spaceship
Author: Joe-Ilya
Music: Pirate Fry by Neil Cicierega
Themes: Skyfloor extravaganza, >64
Time Taken: 2 hours

MAP07: Dead Ass
Author: MDevlin
Music: None
Themes: >64
Time Taken: 2 hours

MAP08: Evil is a Storeroom Vintage
Author: Pasokon Deacon
Music: "Thin Ice" by David Shaw
Themes: >64
Time Taken: 2 hours

MAP09: Welcome to Diaphragm
Author: TheMionicDonut
Music: "Spring Stadium Act 1" from Sonic 3D Blast
Themes: Skyfloor extravaganza, >64, <255
Time Taken: 2 hours

MAP10: Yeet of Thoughts and Minds
Author: Pasokon Deacon
Music: "Lamneth's Ground" by David Shaw
Themes: <255
Time Taken: 2 hours

MAP11: Tony Hawk's Moving Castle
Author: TheMionicDonut
Music: "Superman" by GoldFinger
Themes: Skyfloor extravaganza, >64
Time Taken: 2 hours

===========================================================================

* What is included *

New levels              : 11
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : MAPINFO


* Play Information *

Game                    : Doom 2
Map #                   : MAP01-11
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : None


* Construction *

Base                    : New from scratch
Build Time              : 2 hours per map (with the exception of a few)
Editor(s) used          : Doom Builder X, GZDoom Builder, SLADE3, WhackEd4
Known Bugs              : None
May Not Run With        : Vanilla Doom
Tested With             : PrBoom+, ZDoom, GZDoom


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.



* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors