===========================================================================
Advanced engine needed : Boom
Primary purpose : Single play
===========================================================================
Title : Abyssal Speedmapping Sessions: Session 40
Filename : abyspe40.wad
Release date : 01/04/2019
Authors : Obsidian - Project Lead
Dragonfly
Joe-Ilya
Fuzzball
TheMionicDonut
Liberation
Walter Confaloneiri
Jimmy
Worm318
Riderr3
Pinchy
Email Address : [redacted] (Obsidian's email address)
Misc. Author Info : THE BIG FOUR OH BITCHES!
Description : Eleven maps maps made during the fortieth(!!!)
Abyssal Speedmapping Session in the space of 2
hours, with 15 minutes for music and texture
selection and 15 minutes for bugfixing. Held in
two sessions twelve hours apart, each mapper had
the mandatory theme of using only flesh-themed
textures (blood textures were also permitted),
chosen at random from a list of ten. The second
session also had the limitation of using large
amounts of zombie enemies, also taken from the
list.
Credits to : Id Software for Doom II
CodeImp of Doom Builder 2
SirJuddington for SLADE3
Additional Credits to : All the people who attended
Jimmy for hosting the second session
Fuzzball for the INTERPIC and D_READ_M
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* Maplist *
MAP01: The Classic Flying Spaghetti Monster Map
Author: Walter Confalonieri
Music: "Getting Too Tense" from Doom II
Themes: Flesh textures only
Time Taken: 2 hours and 25 minutes
MAP02: Fisting Your Grandmother
Author: Fuzzball
Music: GRAN_MID.mid
Themes: Flesh textures only
Time Taken: 2 hours
MAP03: Deadwood
Author: Jimmy
Music: "BLECHR" from Hexen
Themes: Large amounts of zombies
Time Taken: 2 hours and 25 minutes
MAP04: Spodenwedges
Author: Pinchy
Music: "The Devil's Riff" by Crunchynut44
Themes: Flesh textures only
Time Taken: 2 hours and 30 minutes
MAP05: so u r sp0opEd eh!
Author: Obsidian
Music: "Dance of the Sugarplum Lunatic" by Mark Klem
Themes: Flesh textures only
Time Taken: 2 hours
MAP06: Red Walls Are Flesh Too
Author: Worm318
Music: "Untitled" from Doom I
Themes: Flesh textures only
Time Taken: 2 hours
MAP07: Proctophobia Revealing
Author: Riderr3
Music: MIDI of "Cremation" by King Diamond
Themes: Flesh textures only, large amounts of zombies
Time Taken: 1 hour and 40 minutes
MAP08: Crisco Inferno
Author: TheMionicDonut
Music: MIDI of Disco Inferno
Themes: Flesh textures only
Time Taken: 2 hours
MAP09: SP_FACE1 Family House
Author: Joe-Ilya
Music: "Dire, Dire Docks" from Super Mario 64, except somewhat screwed up
Themes: Flesh textures only
Time Taken: 2 hours
MAP10: Satan's ASShole
Author: Dragonfly
Music: Unnamed MIDI by Dragonfly
Themes: Flesh textures only
Time Taken: 1 hour and 30 minutes
MAP11: Split
Author: Liberation
Music: Mozart?
Themes: Flesh textures only
Time Taken: 1 hour and 30 minutes
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* What is included *
New levels : 11
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : MAPINFO
* Play Information *
Game : Doom 2
Map # : MAP01-MAP11
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : None
* Construction *
Base : New from scratch
Build Time : 2 hours per map (with some exceptions)
Editor(s) used : Doom Builder X, GZDoom Builder, SLADE3, WhackEd4
Known Bugs : None
May Not Run With : Vanilla Doom
Tested With : PrBoom+, ZDoom, GZDoom
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.3dgamers.com/pub/idgames/ and mirrors