===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single play
===========================================================================
Title                   : Abyssal Speedmapping Session 25
Filename                : abyspe25.wad
Release date            : 01/16/2016
Authors                 : TheMionicDonut, Jimmy - Project Lead
                         4shockblast
                         AD_79
                         alterworldruler
                         CWolfRu
                         FuzzballFox
                         jmickle66666666
                         joe-ilya
                         NuclearPotato
                         Obsidian
                         Pinchy
                         rf`
                         scifista42
                         Surreily
                         Vanger_ru

Email Address           : [email protected]

Misc. Author Info       : The Abyssal Speedmapping Sessions were once held by
                         Obsidian, now hosted by TMD and are open for pretty
                         much anyone to participate in. PM TheMionicDonut on
                         Doomworld, or TMD on irc.oftc.net if you're
                         interested.

                         This time, the WAD was (shoddily) compiled by
                         Surreily.

Description             : 18 maps made during the twenty-fifth Abyssal
                         Speedmapping Session in the space of 2 hours,
                         with 15 minutes for music and texture selection
                         and 15 minutes after for bugfixing. An additional
                         warning map is also present in the MAP17 slot...

                         This session was held in two "rounds" for the
                         convenience of folks who couldn't turn up to
                         one or the other.

                         Each mapper had 3 themes to choose from (the best
                         themes from the previous 12 months were voted for to
                         celebrate the second birthday of Abyssal Speedmapping
                         Sessions):
                         - Return of the Revenge of M3 (Copious Barrels,
                           session 15)
                         - Scrolling floors in map (Session 20)
                         - Boxes for the Boxing Day! (Crates, session 17)

                         Plus a bonus theme for those who showed up to
                         round 2:
                         - Zero use of door specials (from session 20)


Credits to              : id Software for Doom II
                         CodeImp for Doom Builder 2
                         SirJuddington for SLADE 3
                         exl for WhackEd4

Additional Credits to   : All the people who mapped, on and off call
                         FuzzballFox for another wonderful INTERPIC
                         Pinchy for the new menu cursor
                         Jimmy for intensive playtesting
                         Everyone who contributed to 32in24-15's texture pack
                         Visual Vincent for Doom Writer


===========================================================================


* What is included *

New levels              : 17
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : Yes (MAPINFO)


* Play Information *

Game                    : DOOM2
Map #                   : MAP01 - MAP18
Single Player           : Designed for
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : No


* Construction *

Base                    : New from scratch
Build Time              : 2-4 hours per map
Editor(s) used          : Doom Builder 2, GZDoom Builder, SLADE3, WhackEd4
Known Bugs              : MAP13 contains a minor misplaced scrolling floor
May Not Run With        : Vanilla Doom
Tested With             : PrBoom, PrBoom+, ZDoom



* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors


===========================================================================


* Maplist *

MAP01: DUMBSTEIN2: REVENGE OF DUMBSTEIN
Author: CWolfRu
Music: Rammstein's "Rosenrot" (they will not forgive me for that).
Build Time: ~1h20m
Themes: Scrolling floors

MAP02: Simple krates and barrels
Author: Vanger_ru
Music: End song from blade runner. (Its from dwango10)
Build Time: over 3 hours
Themes: Crates and (some) barrels

MAP03: Insomnia Cure
Author: Jimmy
Music: "Dinner on Pluto" by Alfonzo
Build Time: hhhnnnggggg 3.5 hours
Themes: Crates and barrels

MAP04: Turbo Barrels O' FUUUUUUCK
Author: alterworldruler
Music: Turbo Tunnel from battletoads
Build Time: ~2h
Themes: Scrolling floors and barrels

MAP05: Dominatrix Facility
Author: jmickle66666666
Music: alias.mid by jmickle66666666
Build Time: 2 hours
Themes: Barrels

MAP06: 1/4 Of My Dick Shuts Down Texas
Author: Obsidian
Music: Junior - "Mama Used to Say"
Build Time: 2 hours plus bugfixing
Themes: All of them
Sky: Doom E1
Textures used: 32in24-15tex
Palms: Sweaty
Knees: Weak
Arms: Heavy
Vomit on sweater: Mom's spaghetti

MAP07: Mr. Gimmick's Revenge!
Author: NuclearPotato
Music: Mr. Gimmick!, stage 2, sequenced by Hinz
Build Time: approximately 2 hours
Themes: Mostly boxes and barrels, half-assed scrolling floors

MAP08: Full Anal Nelson
Author: Jimmy
Music: "Patronized in Soho" by Alfonzo
Build Time: 3 hours 10 minutes -_-
Themes: Barrels (some, will add more later), no doors
Memes: Dank

MAP09: Barrel Falls
Author: Surreily
Music: Donkey Kong Country II: In a Snow-Bound Land
Build Time: 15 mins prep + 2 hours build + 15 mins test + 15 mins alfonzo
Themes: Barrels, crates, and scrolling floors

MAP10: Freezing my Barrels Off
Author: FuzzballFox
Music: Some shit I made 9 years ago lel
Build Time: An hour and a half
Themes: Scrolling floors, Barrels and Crates (kinda)

MAP11: Bottledick!
Author: rf`
Music: Not used
Build Time: 3 hours
Themes: No doors, texture pack, obscene barrels, crates.

MAP12: Wrapped
Author: scifista42
Music: "A_Vision.mid" from vgmusic.com
Build Time: 2 hours 25 minutes
Themes: All (except no doors)

MAP13: Rockets_Around_The_Christmas_Tree
Author: Pinchy
Music: If You Love Christmas So Much Why Don't You Merry It.mid from 30in20 by
      Jimmy
Build Time: 2:25
Themes: Copious Barrels, Scrolling floors, Boxes for the Boxing Day!

MAP14: Fuck it that'll do
Author: AD_79
Music: D_STLKS3 from 50 Shades of Graytall
Build Time: almost 2 hours
Themes: barrels, crates, no doors
Quality: no lol

MAP15: How I spent my doomsday vacation
Author: joe-ilya
Music: dwango11 midi
Build Time: 3 hours (I used Alfonzo time)
Themes: all of them

MAP16: Uncle Mom's Cabin
Author: TheMionicDonut
Music: Shoot the Guns out of Their Hands by TGH
Build Time: 2 hours 20
Themes: They are all back!

MAP17: A Warning

MAP18: I Ran Out Of Ideas
Author: 4shockblast
Music: Scape Santa (Christmas Theme) from RuneScape
Build Time: 2 hours (I used Alfonzo time but ended up doing nothing with it :P)
Themes: all of them