===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single play
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Title                   : Abyssal Speedmapping Sessions: Session 17
Filename                : abyspe17.wad
Release date            : 05/02/2015
                         (updated 05/04/2015 to fix wrong title gfx name)
Authors                 : TheMionicDonut - Project Lead
                         4shockblast
                         AD_79
                         Breezeep
                         Travers Dunne
                         Dusk
                         Memfis
                         Jaws In Space
                         Jimmy
                         JMickle
                         Pinchy
                         scifista42
                         Surreily

Email Address           : [email protected] (TMD's email address)

Misc. Author Info       : The Abyssal Speedmapping Sessions were once held by
                         Obsidian, now hosted by TMD and are open for pretty
                         much anyone to participate in. PM TheMionicDonut on
                         Doomworld, or TMD on irc.oftc.net or the Abyss if
                         you're interested.

Description             : 13 maps made during the seventeenth Abyssal
                         Speedmapping Session in the space of two hours,
                         with 15 minutes for music and texture selection and
                         15 minutes for bugfixing. Each mapper had 3 themes
                         to choose from:

                         - CRATES
                         - Lower tier monsters, no hitscanners
                         - Tactical Crushers

                         TheMionicDonut and AD_79 used the Alfonzo
                         treatment. Dusk also updated his map extensively
                         during the beta stage; this version is included as
                         MAP32 and must be warped to with a cheat code,
                         command line parameter or console command depending
                         on your port of choice.

Credits to              : id Software for Doom II
                         CodeImp for Doom Builder 2
                         SirJuddington for SLADE 3
                         exl for WhackEd4

Additional Credits to   : All the people who mapped, on and off call
                         AD_79 for compiling the first beta
                         The Green Herring for compiling the rest of the
                         betas
                         FuzzballFox for another inspirational INTERPIC
                         JMickle for making the status bar
                         Pinchy for making the menu cursor and MAP13's sky
                         Dime for failing to find the red key in MAP02

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* Maplist *

MAP01: Knuckle Crusher
Author: Travers Dunne
Music: "The Demons from Adrian's Pen" by Bobby Prince (from Doom)
Theme: All 3
Submission No. 2

MAP02: Cratement Area
Author: scifista42
Music: "Loops of Fury" by The Chemical Brothers
      (from Wipeout XL; sequenced by DoctorJ)
Theme: CRATES, lower tier monsters, no hitscanners
Submission No. 11

MAP03: The Crate Gatsby
Author: TheMionicDonut
Music: "Box Sabbath" by TheMionicDonut (40 minutes)
Theme: Yes! [All 3 -ed.]
Submission No. 6

MAP04: A Crate Day to Die Hard
Author: Jaws In Space
Music: "i am simon 22 years old" by JMickle
Theme: Crates & Crushers
Submission No. 3

MAP05: Some Crates
Author: Surreily
Music: "Dark Halls" by Bobby Prince (from Doom)
Theme: All 3
Submission No. 5

MAP06: Totally Not E2M2
Author: Breezeep
Music: "Journey to Silius" - Stage 2 (sequenced by tdkim (?))
Theme: Crates
Submission No. 9

MAP07: Tech Base Dot Wad
Author: JMickle
Music: "ass crate" by JMickle (made during the session)
Theme: crates I guess
Submission No. 4

MAP08: Speaking of Vaginal Euphemisms
Author: Jimmy
Music: "Fuck Measuring Cups" by Jimmy,
      thown together in 15 minutes - will be in 30in30-3
Theme: All three (crates, tactical crushers, no hitscanners)
Submission No. 8

MAP09: Gloomtown
Author: Memfis
Music: "Night Bats" by Mark Klem (from Memento Mori MAP07)
Theme: There are a few crates...
Submission No. 10

MAP10: The Magnificent Crate-astrophe
Author: AD_79
Music: "Encased" by Jimmy (from Back to Saturn X E2)
Theme: Crates, Tactical Crusher
Submission No. 7

MAP11: The Cave of the Crate
Author: 4shockblast
Music: "Astral Dreadnought" by Jimmy (from Plutonia 2 MAP10)
Theme: Crates
Submission No. 1

MAP12: Constibustion
Author: Dusk
Music: "Fear's Falter" by David Shaw (from Memento Mori II MAP18)
Theme: Crates
Submission No. ?? (not posted in thread during session)

MAP13: CRATINY Condo
Author: Pinchy
Music: "10mins to 5am" by Jimmy
Theme: CRATINY, Crushers, Low Tier Monsters
Submission No. 12

** BONUS LEVEL **

MAP32: Constibustion (Improved Version)
Author: Dusk
Music: Icarus: Alien Vanguard MAP29
Theme: Crates
This was an updated version created during the beta stage. You must warp to
it with a cheat code, command line paramater or console command.

Intermission is the best E2M2 cover ever. We promise.

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* What is included *

New levels              : 14
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes (just map titles)
Demos                   : No
Other                   : MAPINFO, EMAPINFO


* Play Information *

Game                    : Doom2
Map #                   : MAP01 - MAP13 + MAP32
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No!
Other game styles       : Hide and Seek
Difficulty Settings     : Uhh...


* Construction *

Base                    : New from scratch
Build Time              : 1 hour 59 minutes < x < 3 hours
Editor(s) used          : Doom Builder, SLADE 3, WhackEd 4
Known Bugs              : Um...
May Not Run With        : Vanilla Doom
Tested With             : PrBoom-plus, ZDoom, Eternity Engine


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors